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  1. #11
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,194
    Character
    Boo Box
    World
    Exodus
    Main Class
    Sage Lv 100
    Quote Originally Posted by HyoMinPark View Post
    I disagree, and here’s why.

    For one, I play with a controller, so having to put down my controller to type in chat is generally not the first thing I do. Especially since people ignore chat half the time anyways.

    Second, I’ve already tried the approach of “type in chat to tell people to move in” and they either ignore or just tell me to single-target them. I’m not going to deal with that, so now I choose to Rescue. I do it ONCE. If they move out, I leave them to their fate. If they die due to lack of heals and say something about it, I just respond that I tried to pull them closer so they received heals and they ran away and missed them all.

    And this isn’t even something I do all the time. Honestly depends on my mood. If I’m in an aggressive healer sort of mood, I just let them die, raise, and say nothing unless they make a comment. They can deal with their bad decision. If I’m feeling more like I want to keep them alive, then I do the Rescue approach. Results are honestly mixed; some stay in the bubble and I’m guessing they realized what I was doing. Others just run away and I let them hit the floor if they refuse to move in and subsequently die.

    I fail to see how this is any extra than moving someone to the safe side of an arena to avoid a cleave. Both are to save them from potentially dying, so they don’t really seem all that different to me.
    I play on PC, so while it's still not the easiest to type during combat, I'd still prefer to say something quick in chat (if it's truly an issue) and let them fix it on their own vs. just doing it for them with no communication.

    As to why I feel pulling them into a bubble is extra, as mentioned above, I typically only use it in alliance raids on moves that will kill the player. In my experience, standing in a bubble isn't going to be the determining factor for whether or not they die.
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    Last edited by Skivvy; 08-10-2022 at 03:53 AM.

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