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  1. #61
    Player
    Nav_Fae's Avatar
    Join Date
    Nov 2015
    Posts
    437
    Character
    Mizuchi Hikaze
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Quote Originally Posted by NekoMataMata View Post
    "This person said something I don't like, they need to touch grass."

    How about you come up with a compelling argument instead of throwing phrases like that or the word karen around? Also I've played more as a healer than any other role. Nice assumptions once again and good job proving that you lack the necessary brain power to put together a logical answer without insulting the other person.
    Min/maxing uptime is one of the joys of playing a DPS job. Your whole existence is to do big damage. So personally I take being a dps karen with pride. I actually want to be good at my job.
    (5)

  2. #62
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    I interrupt this mutual discussion board griefing with a reminder that even just healing in general can be considered punishable griefing under the right circumstances.
    I say, let them have their rescue cake and eat it too, whomever they are.
    (1)

  3. #63
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,120
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by Nav_Fae View Post
    Min/maxing uptime is one of the joys of playing a DPS job. Your whole existence is to do big damage. So personally I take being a dps karen with pride. I actually want to be good at my job.
    Just crit harder 5head.
    (3)

  4. 08-09-2022 10:47 AM
    Reason
    Sorry for posting pointless reply

  5. #64
    Player
    ZedxKayn's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    719
    Character
    Capybara Friend
    World
    Excalibur
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by UNDEAD10000 View Post
    If rescue is griefing then i will never use rescue because i don't want get banned for using rescue to save party member from getting lethal hit or massive damage from dungeon, raid or trials boss mechanic.
    God I wish there would be massive damage coming out in such content.
    (2)
    im baby

  6. #65
    Player
    Seera1024's Avatar
    Join Date
    Apr 2020
    Posts
    406
    Character
    Chymea Sum
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by UNDEAD10000 View Post
    If rescue is griefing then i will never use rescue because i don't want get banned for using rescue to save party member from getting lethal hit or massive damage from dungeon, raid or trials boss mechanic.
    Rescue itself isn't griefing. It's all how you use it.

    If you use it to pull someone into an enemy's AoE simply to watch them get a vuln stack or die or take damage, that's griefing.

    If you use it to pull someone to where you believe is a safe spot and it turns out it is not and they (and possibly you as well) die, that is not griefing. That's human error.
    (1)

  7. #66
    Player Darthgummibear's Avatar
    Join Date
    Aug 2021
    Posts
    852
    Character
    Angrypillow Duvall
    World
    Marilith
    Main Class
    Astrologian Lv 90
    As annoying as it can be, for me most of the time it's like "Oh, I was a total dumbass just now and almost died, so thanks."
    (0)

  8. #67
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    And this is why jobs and other game elements have been streamlined to the point there is no difference between them.
    (2)

  9. #68
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by NekoMataMata View Post
    Raising someone isn't god moding? You're sacrificing 2000 MP and Swiftcast(sometimes, othertimes just valuable time) to bring someone back who you then have to heal and who then has the weakness status for almost two minutes. That's pretty fair, isn't it?
    You misunderstand. I’m not talking about simply raising. I’m talking about how I can pick and choose who to raise. Like the “problematic” teammate that dies repeatedly. Perhaps even one that I’ve Rescued into closer range so that they can get healed, and they just run right back out of it and miss subsequent healing. That’s more god modeing than being able to pull someone to me once every 2 minutes since now I’m choosing if they are raised to actively participate.

    Rescue isn’t god modeing. If it is, then simply playing a healer is god modeing because healers determine if you live or die.

    And no, what happened is they rescued me as we were both running towards the rest of the party. The party wasn't even that far away, and right as I got to the party I was pulled right back to where they had cast rescue. Perhaps they lagged and saw me far behind them, who knows, but considering I was out performing them for the entire fight, they should have kept to themselves. Also I love how you make the assumption that they were already with the party. Honestly, that alone voids the majority of your arguments.
    Then perhaps do a better job of explaining what happened if you don’t want people assuming? I do wonder how you know you were out performing them the entire time, though. Quite curious…

    And since you're so confident that mistiming or misjudging a rescue is not abuse,
    That’s because it is not. Unless you want to say a healer making a mistake—which is what a misjudgment or mistiming is—is also abuse. Do you consider a WHM mistiming their Cure III and the healing propagation causing two party members furthest away to die due to the game not registering the heal fast enough abuse as well? What about if a healer misjudged the minimum amount of HP needed to live the next raidwide and someone dies from that?

    then I assure you, from now on I will report all failed instances of rescue that result in the death of the one being "rescued." We'll find out if it's punishable or not by whether or not the GMs take action.
    Considering you will never know if they take action or not per GM policy, seems like a pointless endeavor to me. But you must be fun to have in parties if your solution is to threaten reports for every little thing that upsets you or accidentally gets you killed.

    Btw, the reports would only be accepted if you were the person involved. GMs don’t respond to third party reports that don’t involve you. So if you report the WHM for “griefing and killing” a BLM with Rescue, then definitely nothing will happen because you aren’t the BLM involved.
    (9)
    Last edited by HyoMinPark; 08-09-2022 at 11:40 AM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  10. #69
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    If I wanted to grief a player, I wouldn't heal them. If we want to bring up a DPS loss, or some kind of healer god complex; if a player slips up and takes unnecessary damage, and an unavoidable attack is about to finish them off, I could just simply let them die.

    Why would I do that though? DPS players pump out far more damage than I do, so it isn't in mine let alone anyone else's best interest to let them die. This same concept applies to Rescue. It doesn't serve anyone to use the ability maliciously.

    I can also say this, I have killed far more players by hesitating to use Rescue than I have actually using it on someone. Something interesting to think about for a healer is if a player dies, and their rescue is not on cooldown. What this means to the healer is the player could have been saved. Granted, a healer is not always in position to rescue a player who is about to face an untimely demise.

    Of course, I won't deny that the ability has caused grief. The OP and others are evidence of that. However, what needs to be known is that 99.9% of healers have nothing but the best intent 99.9% of the time they use Rescue. It doesn't always work out that way, but they are just trying to do their job.

    The ability is also highly used to actually increase DPS uptime. I have used the ability countless times to bring a melee back into range when mechs force them out. I have received many appreciative comments in chat when doing so. This ability is actually really, really good to have.
    (3)

  11. #70
    Player
    ZedxKayn's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    719
    Character
    Capybara Friend
    World
    Excalibur
    Main Class
    Blue Mage Lv 70
    Rescue should be opt in or opt out and I don't get why the idea of giving players the choice to be rescued or not got people frothing at the mouth.

    Personally I've had enough of being rescued 10 seconds before the mechanic goes off when I was already slidecasting my way to the safe spot in the first place. DF healers tend not to know better.
    (1)
    im baby

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