Seconding this. I have had people ask "could you Rescue me back to the group here" before for purposes of uptime (e.g. they know they have to leave melee range for a mechanic and have no gap-closer available), and if they actually ask, I'm usually happy to do so. Similarly, I'm happy to offer in a Susano trial "Hey, want me to do the Rescue uptime cheese, where whoever gets the stack marker and is knocked away from the group just gets Rescued right back immediately?" and if folks go "Yeah" then, hey, happy to do it!
But I am not psychic, and as I've mentioned before, Rescue is janky as hell. It is almost never going to be the first tool I try, unless I know for a fact that you're about to die. Someone with a sprout icon and the stack marker in Dun Scaith running away in a panic, for instance. Or are clearly about to kill everyone else.
(I have, on one occasion, rescued the person with the Crush Weapon exoflare prey marker in T.G.Cid away from the group at the last second when it became clear they were oblivious to the fact that they even had the marker; it killed me along with them, but the alternative was killing everyone else, and 2 deaths seemed less catastrophic than 7 would have been...)
If we're four pulls in and you consistently cannot get out of the bad in time, I may start eying the Rescue button thoughtfully, sure. But if you're hoping that I'll Rescue you unasked right out of the gate in the first pull, I guarantee you that you will be disappointed because the chances I will do that on my own without being asked are functionally nonexistent. As mentioned, most healers -- myself included -- don't really particularly like Rescue due to both the jank and the general ire it tends to prompt; even if it's the only tool we're given for certain scenarios, most healers I know will still avoid using it whenever possible.



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