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  1. #1
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,227
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100

    Why Is this too much to ask for?

    Instead of banning people for minor UI mods, why don't you just update your UI for once in a decade?

    Here is just a small example of how to make Paladin and Warrior much more comforatable to play.
    Really have you tried to find your Requiscat charges in a full buffbar of 20 icons? Ist that what you want?




    (4)

  2. #2
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    You know you can split your buff/debuff bar right? It can be split into like 4 different categories.
    (5)

  3. #3
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,227
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Does that create additional job gauges? no? then whats your point.
    (2)

  4. #4
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Why would I want more clutter from the job gauges when the buff/debuffs are perfectly fine and easily readable? Especially if you filter out what you don't need to see. And why would I need it for something like inner release where its always 3 fell cleaves? Do you really need 3 diamonds on your UI for something static like that?
    (2)
    Last edited by Ransu; 08-09-2022 at 11:38 PM.

  5. #5
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Ransu View Post
    Why would I want more clutter from the job gauges when the buff/debuffs are perfectly fine and easily readable? Especially if you filter out what you don't need to see. And why would I need it for something like inner release where its always 3 fell cleaves? Do you really need 3 diamonds on your UI for something static like that?
    Where are these filters? People have been asking g for them for a long time...

    I don't care to see thunder debuffs or bard dots or aeros. But I do want to see chain stratagem or other such things.

    The only filter that exists is show only things you inflict which is terrible. As it hides things you might want to see. Such as that poison on the tank you could esuna. Or that party dps buff that's active.

    I do get the the op though there a times I miss confetti because I've miscounted my holy spirits whilst running over there and popping this cooldown whilst simultaneously looking at a boss or some other visual cue to work out what's happening next and oops I pressed 1 to many holy spirits..

    However I'd rather just have it in the existing job gauge maybe in the middle of the shield or something. But it definitely can be a problem the way it currently is. Because there can be so much clutter it can be tricky to see how many stacks you have.
    (0)

  6. #6
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Dzian View Post
    Where are these filters? People have been asking g for them for a long time...

    I don't care to see thunder debuffs or bard dots or aeros. But I do want to see chain stratagem or other such things.

    The only filter that exists is show only things you inflict which is terrible. As it hides things you might want to see. Such as that poison on the tank you could esuna. Or that party dps buff that's active.

    I do get the the op though there a times I miss confetti because I've miscounted my holy spirits whilst running over there and popping this cooldown whilst simultaneously looking at a boss or some other visual cue to work out what's happening next and oops I pressed 1 to many holy spirits..

    However I'd rather just have it in the existing job gauge maybe in the middle of the shield or something. But it definitely can be a problem the way it currently is. Because there can be so much clutter it can be tricky to see how many stacks you have.
    It's under HUD Layout. Breaking up Status Info allows for an additional bar to separate and highlight Conditionals like Requiescat and Sword of Oath. You can move it over by the job gauge or wherever you like. Zoom the shit out of it if need be.

    Here's a sample of the split from the 6.0 patch notes.

    (0)
    Last edited by Deveryn; 08-10-2022 at 12:33 AM.

  7. #7
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    I don’t really care if they make more job gauges so long as they’re optional and we can still toggle on the ability to just see the buffs on our bar. For most of my jobs, I just look at the buff bar for things like stacks. It’s just habit for me after playing this game for so long. And I’m also not a terrible fan of the gauges. I always use the simplified forms and they’re usually very small because I don’t want a bunch of UI clutter.

    Though, for something like Requiescat, I’ve always just counted how many times I’ve pressed the button or where my MP is at. Never paid too much attention to the stacks, if I’m being honest.
    (0)
    Sage | Astrologian | Dancer

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