Quote Originally Posted by WaxSw View Post
Keep in mind 2 things

-In dungeons the fairy is on follow the vast majority of time and boss arenas are not big enough to make fairy placement something significant so at that level fairy ogcds as long as the AI behaves well are functionally very close to normal ogcds

-The ED payment and how to optimize it is something you really worry about more when you know the ropes of the job, while leveling, especially now that ED plays no part in mp management, ED is something more secondary that you do once you've done your usual healing so the differences between aetherflow and addersgall are less present

I think you mistake skill floor and skill ceiling, Sch and Sge skill floor are the exact same because in a non optimized scenario they are almost identical jobs, is the optimization and how you manage to get the 100% of the kit what makes them somewhat different and honestly it feels more like an accident from SE than anything else, as if they knew that removing ED meant that Sge and Sch would be the most identical jobs in the history of the game but didn't really knew/bother to think a version of those 2 that is different enough for ED to be removed
Oh I’m not saying they are different in dungeon content mostly (though fairy totem healing is a godsend in the second boss of dead ends) but I’ll at least give the designers that the skill ceiling and the way you optimise the jobs (well SCH at least SGE doesn’t have optimisation) makes them feel unique despite how similar they are on a tooltip basis

But yes I probably shouldn’t have bought that up in a “how to level SGE to level 80” thread because it’s likely to misconstrue my point my bad on that one