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  1. #11
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,940
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Yes Cover needs to go. It's certainly an advantage for groups where people queue that ready to go when in the zone. Supposedly we will see updates to Frontline soon.
    (0)

  2. #12
    Player
    Misplaced_Marbles's Avatar
    Join Date
    Jun 2021
    Posts
    469
    Character
    Violent Saviour
    World
    Omega
    Main Class
    Monk Lv 90
    Cheesing in PvP? Say it ain't so!
    (0)

  3. #13
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,397
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Its literally their LB and as a PLD you get to use 1 per CC match or 2 if overtime compared to dps or WHM who can get up to 3 or even 4 LB. However I do think cover shouldnt be in pvp. Or at least with its current form.
    (0)

  4. #14
    Player Padudu's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    1,120
    Character
    Padudu Moro
    World
    Zalera
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Derio View Post
    Its literally their LB and as a PLD you get to use 1 per CC match or 2 if overtime compared to dps or WHM who can get up to 3 or even 4 LB. However I do think cover shouldnt be in pvp. Or at least with its current form.
    They're talking about frontline not CC
    (0)

  5. #15
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,119
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Padudu View Post
    They're talking about frontline not CC
    Considering how popular CC is I would not be shocked if they rework Frontline to a TF2 like game mode. Burst seems to be the name of the game so they will either scale up how long it takes to capture the nodes ala a bandaid fix or just shut it down similar to their DOtA/LoL clone and rework it.
    (0)

  6. #16
    Player
    Rowde's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    We've know about it for awhile

    it's not an absolutely invincible strat since there are technically ways to interrupt it but that requires ppl going on specific jobs just to counter the 'pld cheese strat' which is counter to the flavor of "all jobs are viable in FL modes"

    I'm hoping they rework/rethink Cover just for FL AND Rival Wings tbh

    Rival Wings? you say
    yah what's the point of the robots if PLD can just cover + Guard a DPS that can then safely burn down Brutes and Chasers

    we'll see in a few weeks if Cover was even on their radar for FL adjustments
    (0)

  7. #17
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,102
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Rowde View Post
    We've know about it for awhile

    it's not an absolutely invincible strat since there are technically ways to interrupt it but that requires ppl going on specific jobs just to counter the 'pld cheese strat' which is counter to the flavor of "all jobs are viable in FL modes"

    I'm hoping they rework/rethink Cover just for FL AND Rival Wings tbh
    All it would take to make Cover completely fine in Frontlines would be to change it from "Take all damage intended for the targeted party member" to "Take 99% of all damage intended for the targeted party member", this would mean the covered target still takes damage, even if miniscule, and it would interrupt ovoo capping.


    The other option would be to make it still transfer all damage to the paladin, but not any crowd control effects.
    (1)

  8. #18
    Player
    DragonFlyy's Avatar
    Join Date
    Sep 2013
    Posts
    889
    Character
    Jasla Angelkin
    World
    Balmung
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Knot_D View Post
    They don't care with PvP exploits, but sensitive toward ultimate exploits...
    Well PvP is an afterthought, after all.
    (0)

  9. #19
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Knot_D View Post
    They don't care with PvP exploits, but sensitive toward ultimate exploits...
    Those are two very different things. You can't even call what happens in Ultimates an exploit. It's blatant cheating. What's happening in pvp is less consequential and there are ways to respond to it.
    (1)

  10. #20
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,209
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    I'm pretty sure cover is intended by design since PLD doesn't offer much offensive utility but excels heavily on defensive. I haven't found much of an issue against 2 PLD with cover in FL because they aren't CC immune even with cover. All you have to is apply a CC and either burst them down, CC and break their tether, or CC to disrupt their capture by staggering them until their cover duration is up.

    Notable uses to disrupt them is using WAR's blota, MCH's Scattergun, BLM bind/freeze, AST bind, RPR LB Hysteria, DRK Salted Earth / Salt and Darkness, RDM Resolution, SMN push, DNC LB, etc. So yeah, lots of jobs have ways to respond to it.
    Even BRD's Silence and Nin's stun is very useful at stopping the PLD from moving before they can guard, thereby rendering them open to quick burst. It's more about timing and awareness to not let such a big opportunity to go to waste before they can fully setup the strategy. It's also equally important to punish them after to increase BH as quickly as possible to shut them down when more nodes spawn.
    (2)

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