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  1. #1
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,697
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Self-quote from another thread (Source: https://forum.square-enix.com/ffxiv/...in-pvp-or-what):

    Quote Originally Posted by Reinhardt_Azureheim View Post
    Junction styles:

    DPS - ICBM launch every 20s for 28400 dmg in 2 abilities and a weaponskill, a highly efficient death by thousand cuts (Cartridge combo), speedboost + damage boost on gapcloser
    Tank - 50% mitigation uptime for Nebula, granting shields for each Continuation similar to White Shift RDM, good for locking down a crystal for extended time
    Healer - weakest style, but can let you support allies with a heal in a pinch while granting passive heals to players around you with continuation

    Limit Break - pair it with gapcloser to be able to outrun enemies while you chase them with the Limit Break and then seal the deal with the finisher + Double down for some silly damage + stun. Charges every 60s btw.

    It is not a traditional tank job, but it is far from useless..
    Yes, you are squishy in DPS junction, thats the whole point. You do a ton of damage but got less survival. Ill throw you a bone and say that Draw & Junction should let you target your own team at least, but GNB is not weak. The potency adjustments and No Mercy buffs on Rough Divide went a long way to justify the GNB glass cannon design.

    And if you get CCed to hell and back during LB, then you LBed at bad times, plain and simple.

    Source: I play it and did my Crystal qualifiers on it. 85% of the match in DPS junction.
    (4)
    Last edited by Reinhardt_Azureheim; 08-05-2022 at 09:08 PM.