There wasn't much I didn't like about Endwalker, though it wasn't perfect.

-The existentialist themes and how they're well explored were very enjoyable.
-While it was underwhelming as a mere dungeon boss, Anima is one of my favorite summons and getting to fight it in this game was awesome.
-Standing on the moon and looking up to see the planet in the sky always evokes a sense of awe, like you finally realize just how far you've come since stepping up to protect a beggar falsely accused of stealing some nice chicken tendies.
-While their presence in the second, "proper" visit to Labyrinthos was poorly paced (as was the whole zone, really), the Loporrits were equal parts adorable, hilarious, and wise, and I love them for it.
-The opportunity to connect and empathize with Fandaniel, in both his Hermes and Amon guises, was very touching to me to know that deep down he is just a troubled person.
-Venat / Hydaelyn being neither pure good nor pure evil, just a person doing what she believed to be best even knowing it was morally reprehensible and she would be reviled for it; not only does it paint a very human picture but it also shows that she has unbreakable conviction.
-Zenos smacking Jullus upside the head with Nietzsche 101, and Alisae throwing his hedonism back in his face.
-The Final Day and the Duel at the Edge of Existence.
-All of the music was amazing. All of it.
-RPR go brrr. Enshroud is sick, bro! (Still testing the water with SGE, I stopped healing at the end of 2.X and picking it back up with a Job auto-leveled to 70 is proving... just a tad difficult.)