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  1. #21
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Job Adjustments in PvP and PvE were announced in the previous live letter.

    During this last one, they did mention penalties for leaving would be more severe.

    Frontline wasn't mentioned specifically in either one, but these things will surely impact it.
    (0)

  2. #22
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Niroken View Post
    It's really depressing considering WHM lost a lot of healing ability only to wind up the same strength as pre-PVP rework. So I basically lost more then I gained in Frontlines.
    Oh yeah, I used to be WHM main in pvp (unlike pve where I hate whm), because it was the most healing healer, and now it's the only healer I don't play in pvp, just like in pve, because while all healers lost a lot of healing WHM lost pretty much all of it. It's so sad.
    (0)

  3. #23
    Player
    Oni_Akuma's Avatar
    Join Date
    Jul 2014
    Posts
    194
    Character
    Oni Akuma
    World
    Gilgamesh
    Main Class
    Pugilist Lv 90
    15 - 20% reduction in damage for melees.
    35-50% reduction for Casters
    30 - 40% for Rdm

    Also a Chain CC Limit cap of TWO (2). Auto Fetterward for 6s after chain cc cap. Significantly balances a lot of lame play that could be involved.
    (0)

  4. #24
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    NO. I already cant kill stuff with all my CDs and LB - buff rdm back to how it was.

    My take stays, remove tanks and healers, then balance.


    And remove that Pala-cover cheat.
    (1)

  5. #25
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    522
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Kuroka View Post
    NO. I already cant kill stuff with all my CDs and LB - buff rdm back to how it was.

    My take stays, remove tanks and healers, then balance.
    You may as well make it all BLU pvp if you're going that route.

    All jokes aside, are you willing to go back to everyone being deleted in 2 secs, especially with how limit break regenerates outside of combat?
    (1)

  6. #26
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Mistress_Irika View Post
    You may as well make it all BLU pvp if you're going that route.

    All jokes aside, are you willing to go back to everyone being deleted in 2 secs, especially with how limit break regenerates outside of combat?
    Thank you. Your suggestion of all BLU PVP would be far, far preferable to Kuroka's alternative - and it reflects that while important and fun, PVP is also more than , and is designed around, more than just "killing stuff".
    (0)

  7. #27
    Player
    AnnRam's Avatar
    Join Date
    Jan 2021
    Posts
    775
    Character
    Mint Goh
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Guard no longer reduces 99% incoming damage only protects you from CC.

    Chain Saw 1 shot removed, give it an additional use ( 2 cs )
    Reduce the CD off the normal / basic attacks

    Purify doesn't remove heavy/slow if the target is mounted.

    Huton doesn't increase your movement speed anymore , LB will not 1 shot the target affected by guard.

    Chiten debuff will only affect the target you are currently facing/targeting.
    Chiten uptime needs a better visual effect until expires instead of the initial blinks.


    Poly WHM can be purified.


    Pld/Drk LBs needs counter play, they shouldn't be invulnerable for 10 seconds without nothing to do, besides ignoring them, they are a huge pest in Seal Rock or Onsal.


    Those are my dream changes. I haven't play Bard/Dnc/Ast but I swear they still have lots of problems.
    (1)
    Last edited by AnnRam; 08-17-2022 at 06:50 AM.

  8. #28
    Player
    Llynethil's Avatar
    Join Date
    Feb 2021
    Posts
    266
    Character
    Llynethil Kindle
    World
    Balmung
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Mistress_Irika View Post
    You may as well make it all BLU pvp if you're going that route.

    All jokes aside, are you willing to go back to everyone being deleted in 2 secs, especially with how limit break regenerates outside of combat?
    I'll gladly give up all DR if it means ninja or monk can't 1v5 anymore and still get out but die in 3 seconds instead as you should when diving in like an idiot.
    (0)

  9. #29
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    522
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Llynethil View Post
    I'll gladly give up all DR if it means ninja or monk can't 1v5 anymore and still get out but die in 3 seconds instead as you should when diving in like an idiot.
    If you give up all forms of DR we're going to end up going back to melees being nonexistent, ninja being the only exception. Today's kit just doesn't support survival options for frontlines since it's more fast paced. Instead of just going in and dying in 3 secs like you're suggesting you'll end up dying before you can do any meaningful damage

    If anything, I would like for the dr to be reduced, not removed.
    (0)

  10. #30
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Mistress_Irika View Post
    If you give up all forms of DR we're going to end up going back to melees being nonexistent, ninja being the only exception. Today's kit just doesn't support survival options for frontlines since it's more fast paced. Instead of just going in and dying in 3 secs like you're suggesting you'll end up dying before you can do any meaningful damage

    If anything, I would like for the dr to be reduced, not removed.
    Good. Remove DR. And add more tools similar to SMN LB. Absolutely devastating zerg busters designed to obliterate tightly stacked groups of lemmings.

    Maybe then we can have proper PvP where "make the biggest blob of players and cruise around" isn't the go to strategy and smaller scale fights aren't a chore that usually ends in a stalemate until one of the aformentioned blobs arrives.
    (1)

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