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  1. #1
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,786
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Deceptus View Post
    Nothing is more indicative of this that the 24 man bosses. They're nothing but HP sponges anymore. Aglaia is the worst offender. Literally nothing in there hits hard.
    I swear you have to get hit by like 16 of thals balls to actually get killed by them they do so little damage

    I would be interested to see how current people handle crystal tower properly synced, glasya labalos actually required pretty precise timing and coordination from all three alliances, these days alliances are nothing but an annoyance restricting your ability to target other people
    (0)

  2. #2
    Player
    baklava151's Avatar
    Join Date
    Aug 2021
    Posts
    278
    Character
    L'tanan Tyanu
    World
    Malboro
    Main Class
    Warrior Lv 82
    Quote Originally Posted by SargeTheSeagull View Post
    As everyone else in the thread has said, they can’t go anywhere with any of the healers or tanks and most DPS. I won’t be shocked if we get 7 or 8 reworks next expansion bc so many jobs have hit the limit.
    I was thinking the same thing. Apart from probably getting extra charges on abilities and upgrades to skills, they're pretty limited with what they can add if they don't want to mess with a job's general rotation. RDM will probably get another combo finisher, DRK gets another oGCD or its own Primal Rend, SAM more oGCDs or a combo off Ogi Namikiri, etc... And that'll require cutting other buttons out or being clever with having them transform.
    (0)

  3. #3
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,786
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Irenia View Post
    Well, they knew that this was an option, and it didn't fit within their design constraints, which is the issue.

    They didn't know what they could add, under the constraints they put themselves under.

    And those constraints should be reevaluated, if it is blocking SCH (or any job) from getting new stuff.
    This is kinda where I sit and go, okay if you are legit running into job problems where you added a random buff because you had nothing else to give it 1 expansion after the grand healer rework doesn’t that strongly indicate that healers are not going in the direction you want them to

    I love expedience I’m glad they did something other than just “here’s another giant potency heal you don’t need” but it speaks to a greater problem if it is diets because they have no ideas left
    (2)

  4. #4
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    It's because they're understaffed for a high budget MMO, and that short staff is a bunch of DPS players who don't like healing. They don't understand it. DPS mains who don't care about support roles have a rigid, oversimplified view on what support roles are "supposed" to do, and they design healers in FFXIV to fall in line with that view.

    "You support us. You heal us. You buff us. Whatever you're doing when you're not performing your "primary role" is irrelevant. That's your role. Just....heal more. You get your jollies from healing right? Just cast that more."

    There's no moment of clarity where they understand the frugality mindset. Efficiency. Whittling things down to their most streamlined. DPS classes do this too, but it's to do more damage. They look at healers carelessly and assume healers do that so they can heal more. It's not how that works, but it's a paradigm that's painfully obvious in everything they do to (and say about) this role.

    Until they get someone who actually understands how healers think and play at a level beyond "you have a gajillion healing spells so you're okay right?", there's never going to be a direction for SCH, or any of the other three healers for that matter, to go that's not pointless random flailing at a problem they utterly fail to understand.
    (4)

  5. #5
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,786
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Semirhage View Post
    It's because they're understaffed for a high budget MMO, and that short staff is a bunch of DPS players who don't like healing. They don't understand it. DPS mains who don't care about support roles have a rigid, oversimplified view on what support roles are "supposed" to do, and they design healers in FFXIV to fall in line with that view.

    "You support us. You heal us. You buff us. Whatever you're doing when you're not performing your "primary role" is irrelevant. That's your role. Just....heal more. You get your jollies from healing right? Just cast that more."

    There's no moment of clarity where they understand the frugality mindset. Efficiency. Whittling things down to their most streamlined. DPS classes do this too, but it's to do more damage. They look at healers carelessly and assume healers do that so they can heal more. It's not how that works, but it's a paradigm that's painfully obvious in everything they do to (and say about) this role.

    Until they get someone who actually understands how healers think and play at a level beyond "you have a gajillion healing spells so you're okay right?", there's never going to be a direction for SCH, or any of the other three healers for that matter, to go that's not pointless random flailing at a problem they utterly fail to understand.
    I still can’t get over the fact that they fired their healing dungeon tester because he got too good at healing the game; why do they think they can just flail about wildely on a role force into every single content, like do we want more 5.0 queue times on a more permanent basis
    (2)

  6. #6
    Player
    HyonaCookie's Avatar
    Join Date
    Jan 2022
    Posts
    147
    Character
    Hyohyona Hyona
    World
    Siren
    Main Class
    Scholar Lv 73
    Quote Originally Posted by Supersnow845 View Post
    I still can’t get over the fact that they fired their healing dungeon tester because he got too good at healing the game; why do they think they can just flail about wildely on a role force into every single content, like do we want more 5.0 queue times on a more permanent basis
    Not to side with SE, but this is kind of an overstatement. They fired their healing dungeon tester from the group that does the final gut check before the content is approved. They have multiple QA testers and most likely multiple healers in the test group.
    (1)

  7. #7
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,786
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by HyonaCookie View Post
    Not to side with SE, but this is kind of an overstatement. They fired their healing dungeon tester from the group that does the final gut check before the content is approved. They have multiple QA testers and most likely multiple healers in the test group.
    I mean isn’t that roughly the same thing, if you have a group specifically design to go “yep that content feels right it no that content feels wrong” but you can be too good a healer to be allowed to have that role isn’t that full admittance they don’t value the opinions of any healer with lord skill than a cure 1 mage
    (2)

  8. #8
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Supersnow845 View Post
    I mean isn’t that roughly the same thing, if you have a group specifically design to go “yep that content feels right it no that content feels wrong” but you can be too good a healer to be allowed to have that role isn’t that full admittance they don’t value the opinions of any healer with lord skill than a cure 1 mage
    Well, anybody who is raid level healer can trivialize any dungeon. They have to set it up for lower skilled healers to deal with, so they couldn't exactly have that healer do that. But I bet that healer is still on the EX, Savage, Alliance Raid, and Ultimate testing teams.
    (0)

  9. #9
    Player
    Picker's Avatar
    Join Date
    Dec 2021
    Posts
    122
    Character
    Picker Blend
    World
    Ultros
    Main Class
    Black Mage Lv 95
    An ogcd shield that can be deployed, or a way to make adlo insta
    (0)

  10. #10
    Player
    currentlemon's Avatar
    Join Date
    Nov 2018
    Posts
    262
    Character
    Celica Genhu
    World
    Famfrit
    Main Class
    White Mage Lv 80
    Who knows. SE is rather clueless when it comes to SCH. At least with WHM and SGE, you have abilities like the Misery and Toxikon which reward them job for healing (they really need to expand on this) SCH doesn't even have that. It's just a jumbled mess. I mean, how are they going to even reward SCH for doing it's job? DoTs? Unlikely. More DPS abilities? Like what?

    It's a real shame. I liked the job when I started in 4.x. It's a shell of it's former self.
    (0)

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