I know some consider this a touchy subject so please read the entirety of my post before making a comment. I might have answered your questions or concerns in my post.
Yesterday I ran into a tank in Ktisis, the level 87 dungeon. I was the healer, and I noticed that the tank wasn’t using mitigation abilities on any of the dungeon mobs and was using them on the dungeon bosses. Any tank who has played that role for a while knows that doing this is foolish as the mobs do far more damage than the ‘tankbusters’ (if we can even can them that as they do barely any damage) on the bosses. After I noticed this, I politely asked the tank to use his mitigation on the dungeon mobs as it was very hard to keep him alive with the way he was playing, that I would 100% be able to keep him alive from an unmitigated dungeon boss tankbuster, and I was thus not having any fun because of having to tryhard to keep him alive. The first time I asked I was ignored and the second time I was told that no other healer had ever said anything and that I should shut up because I don’t pay his sub. (Yes he actually said that, it shocked me too that someone actually uses that stupid argument)
If this was a one-time occurrence, I’d accept that this particular tank is just bad at the game and doesn’t care if he is dead weight to anyone else, and that he’d be a single jerk among many tanks that are willing to learn their roles and put in effort. But it is not an isolated incident. I have done thousands of roulettes and the amount of people who have no idea what they are doing in high level dungeons or trials is completely unacceptable. I’m not even talking about specific mechanics to that boss either. Of course a sprout isn’t going to know that you’re supposed to stand still for Pyretic the first time they see it. But there are people in high level dungeons who don’t know the basics of the game. I, nor any other player, should have to tryhard to make up for someone else’s laziness or inability to learn their role and the game in general.
This incident got me thinking. Why are there so many people in high level content that have no idea what they are doing? The answer is that there is no expectation of them in mid-level content. Sprouts reach level 50 and have no expectations set on them. Thus they continue to play poorly and neglect to put effort into learning how the game works. Then they reach level 60 and experience the same treatment. Then they reach level 70 and there is still no standard. Then they reach 87 and now we have players with the game knowledge of a level 30 player in a level 87 dungeon. No one expected anything from them so they never felt the need to grow as a player. They are still metaphorical infants in an activity meant for metaphorical teenagers. No one told them that they were playing poorly and that they needed to learn how to play better when they were in Stormblood dungeons. Now apparently it is the responsibility of a healer in a level 87 dungeon to teach a tank the absolute basics of tanking, assuming that they even listen as they usually aren’t accustomed to feedback that isn’t ‘it’s ok to play poorly’ or ‘you’re doing fine enough’.
This needs to stop. We need to stop telling sprouts in mid-level content that poor play is ‘good enough’ as long as they clear. A sprout who spends the entire trial or dungeon on the ground is not contributing. They are not helping the team. It does not matter if the other three people carry them to a win. They are still dead weight. When I say this, I do not say this to attack sprouts. When they begin playing the game, they obviously won’t have the same game knowledge as a level 90 savage raider like me. But it is not ok that a level 71 player does not know what a stack marker is in Holminster Switch.
Now I know what people are going to say. Thus I will preemptively answer some questions about what I am talking about to clear things up. What I am saying is not as radical or elitist as some might think.
What about sprouts in low level content? I am not talking about people in very low level dungeons. If the sprout in Sastasha doesn’t know what they are doing, that is fair as they are brand new to the game. I am talking about people in Stormblood dungeons or higher. There is no excuse for consistently awful play once you reach that level. You should know the game by then and if you don’t, you are not trying hard enough.
What about people who have one bad run? Is it fair to criticize people for one bad run? Yes. Because if it is one bad run, they will take the criticism and not make the same mistakes again.
What about level skippers? I literally cannot care less if you skip levels. But if you skip to level 80, and then enter Tower of Zot, I will be expecting you to play at the skill level of a level 81 player. This is fair. If you need practice to learn your job or the game, you can go back to lower level dungeons and work your way up. There are also practice dummies everywhere that everyone has access to. You have to tools at your disposal to play well. You only need to choose to use them, and most people just don’t. It is not my responsibility to teach you the basics in a high level dungeon. If we meet in lower level content, I would be happy to teach you anything you want as long as we can do it while in the dungeon. But I am not teaching the basics in Tower of Zot.
Isn’t it unfair to expect people to play at an amazing level? I am not expecting THAT much from people. I know that as a savage raider, I put more time into the game than most and thus I do not expect people to play at my level in general. But at the same time, I do expect you to play at a skill level fitting to the content you’re in. If you’re in Ktisis and do not use mitigation on mobs because you do not have basic game knowledge, that is unacceptable. I want to see basic competence from people in higher level dungeons. By level 70, you need to be able to tell me what a stack marker is. On a related note, I do not care if you want to play the game casually. That is fine. But there is a difference between being a casual who doesn’t do the more difficult content in the game, and being so lazy that you refuse to learn your job and the game in general. I know plenty of casual players who will admit to being casuals and they still perform better than most people I meet in Duty Finder. Even if you are a casual, that is not an excuse for being lazy.
How can you tell me to put effort in when you don’t pay my sub? I see this excuse used unironically and it’s a VERY bad argument. Yes, I don’t pay your sub. But you don’t pay mine. And your laziness is making my experience worse and thus wasting the money I spent on my sub. I do not like this argument, but if you want to bring this argument up, you cannot complain when I rescue you into a mechanic and get you killed. If my sub doesn’t matter and my experience doesn’t matter, you can spend time on the floor and have some of your sub time wasted. But honestly, I’d prefer if we didn’t do that as I think the ‘you don’t pay my sub’ argument is stupid and only used when you know the other person is right, don’t have anything to respond with, and don’t want to admit you were wrong.
Are you endorsing being rude to people? No, I am endorsing an expectation that players put a satisfactory amount of effort into their gameplay. In fact, I find people who don’t to be far more rude than I could ever be by calling them out. When someone is playing poorly, tell them that politely and they might listen. If they don’t, I think it is absolutely fair to tell them that they are being lazy and expecting others to pick up the slack. I think that is fair because that is the truth. “I personally think that you are being rude by pushing your responsibilities onto me and the other people here. Can you please put in a little more effort to take the strain of the rest of us?” This is a polite enough way to say it. If anyone says this is not polite enough, they have thin skin and then there’s no point in trying to talk to them as they’re just going to double down on being a rude lazy piece of dead weight. However, I think that if the in game culture shifted to expect more from mid-level sprouts, people might become more receptive to taking more responsibility.
Why do I have to take more responsibility? It is not fair for you to be putting in 10% of the team’s effort. You should be putting in at least 25% of the team’s effort as you are 25% of the team. If you are not trying your best to put in that much effort, you are lazy. If I am being forced to put in 40% of the team’s effort, that is not fair to me. The most fair way to do it is to have everyone do their part.