If you are a healer that does damage then you get my comm because the bad/lazy cure-bot healers lower the bar so much.
If you are a healer that does damage then you get my comm because the bad/lazy cure-bot healers lower the bar so much.




			
			
				This is actually the lowest bar to set for a healer, so I get a strong feeling that you're having trouble thinking for yourself in this regard, and subscribe yourself to the conformity of the meta healer. The moment a player dies when you are in mid-cast of an offensive spell, you basically failed to fulfill your role. And in terms of optimization, go ahead and take into account the amount of DPS lost each second it takes to get that player back up, along with their reduced damage due to weakness. Even if that player is using a drinking bird, this amount quickly exceeds that oh so important GCD you allocated towards your own damage, or the damage of the healer your giving your comm to for doing what a monkey can do.




			
			
				Depends what they die to. Not all responsibility is on the healer every time, you have to avoid the bad yourself aswell or atleast eat aoes responsibly.This is actually the lowest bar to set for a healer, so I get a strong feeling that you're having trouble thinking for yourself in this regard, and subscribe yourself to the conformity of the meta healer. The moment a player dies when you are in mid-cast of an offensive spell, you basically failed to fulfill your role. And in terms of optimization, go ahead and take into account the amount of DPS lost each second it takes to get that player back up, along with their reduced damage due to weakness. Even if that player is using a drinking bird, this amount quickly exceeds that oh so important GCD you allocated towards your own damage, or the damage of the healer your giving your comm to for doing what a monkey can do.
I'm curious to know where exactly they mentioned letting someone die for it?This is actually the lowest bar to set for a healer, so I get a strong feeling that you're having trouble thinking for yourself in this regard, and subscribe yourself to the conformity of the meta healer. The moment a player dies when you are in mid-cast of an offensive spell, you basically failed to fulfill your role. And in terms of optimization, go ahead and take into account the amount of DPS lost each second it takes to get that player back up, along with their reduced damage due to weakness. Even if that player is using a drinking bird, this amount quickly exceeds that oh so important GCD you allocated towards your own damage, or the damage of the healer your giving your comm to for doing what a monkey can do.
Because your entire argument, if it can be called that, boils down to interpreting their statement as "just dps, if someone dies it doesn't matter, dps = comm". There is thinking for yourself and then there is jumping to conclusions.




			
			
				I mentioned the exact situation. How they got there is irrelevant. The situation I pointed out is one where the player dies unnecessarily because the healer was too focused on damage, which again is the easiest thing for healers to do. There is no avoiding the bad for the healer. The healer was fine because they were in midcast of an offensive spell. Eating AoEs responsibly? What does that even mean? We all make mistakes, and healers need to correct them.
She didn't, nor was her statement interpreted as "just DPS, doesn't matter at all if someone dies." Her statement was interpreted as she will give a healer a comm just for DPSing. So if the healer did let someone die, according to her own standards, that healer will still get the comm. I'm not accusing her of anything other than conforming to the meta healer mindset, and stating if a player dies when you could have saved them, not only are you not doing your job, you also fail at being meta as well.I'm curious to know where exactly they mentioned letting someone die for it?
Because your entire argument, if it can be called that, boils down to interpreting their statement as "just dps, if someone dies it doesn't matter, dps = comm". There is thinking for yourself and then there is jumping to conclusions.
It's interesting that healer DPS is so glorified when it is the most boring, least engaging, mind-numbingly brainless activity for healers during PvE content.
I get far less comms on healer if I dps the entire fight. Doesn't matter if no one died, I had near perfect uptime, my co-healer is afk and I healed the group perfectly with oGCD's.
Messy runs where I spam GCD heals and let 3 people die, but hardcast Raised them after I get lots of comms.
Comms are completely worthless. I find them more harmful than good because when you play well but start getting less comms, you can't help but wonder if you're doing something wrong.
DPS isn't glorified, actually contributing to the group with something useful is.
Also false, the most boring, least engaging, mind-numbingly brainless activity for healers during PvE content is literally standing their doing nothing for half an entire fight twiddling your thumbs and spamming worthless overheal Medica II's for the other half.
Last edited by Liam_Harper; 08-02-2022 at 10:23 PM.




			
			
				Spoken like a true cure bot.I mentioned the exact situation. How they got there is irrelevant. The situation I pointed out is one where the player dies unnecessarily because the healer was too focused on damage, which again is the easiest thing for healers to do. There is no avoiding the bad for the healer. The healer was fine because they were in midcast of an offensive spell. Eating AoEs responsibly? What does that even mean? We all make mistakes, and healers need to correct them.
She didn't, nor was her statement interpreted as "just DPS, doesn't matter at all if someone dies." Her statement was interpreted as she will give a healer a comm just for DPSing. So if the healer did let someone die, according to her own standards, that healer will still get the comm. I'm not accusing her of anything other than conforming to the meta healer mindset, and stating if a player dies when you could have saved them, not only are you not doing your job, you also fail at being meta as well.
It's interesting that healer DPS is so glorified when it is the most boring, least engaging, mind-numbingly brainless activity for healers during PvE content.
Some AoEs are less harmful than others, those you can eat for more uptime.


			
			
				I got 3000 and they didnt update commends in Endwalker so they are thoroughly useless now.
Im sitting at nearly 4200.
Id be nice if we got a 5000/6000 commend award but eh. After the pile of trash that is the lv90 all combat job reward my expectations would be low (how did we got from the Amaro mount to a crummy feather clip on????)
That said I still like getting commends, I got 3 from Alliance on dancer and I didnt do anything like point out mechanics I was just the only teammate who never ate dirt lol.


			
			
				A lotta times I slap a commend on whoever had the best glam game going.
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