Quote Originally Posted by Colino View Post
Agreed. I think they've reached a balance finally... There was a point where NPC repairs where way too expensive and crappy to be worth anything, I like it as it is now.
How it is now is pretty much a dance around simplicity though... Nothing would change except the NPC's give you 1% more at the click of a button as apposed to the mundane task of getting a player character to repair it. All other games see the simple logic in this and allow both... so why isn't it the same? This type of uniqueness is useless.