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  1. #1
    Player
    Rognis's Avatar
    Join Date
    Sep 2011
    Location
    Ul'Dah
    Posts
    67
    Character
    Rognis Vornel
    World
    Sargatanas
    Main Class
    Miner Lv 50

    Three of the things that I worry about most for version 2.0 launch

    The first is selling items in the pseudo-auction house-retainer system. There is far more hassle then there needs to be when finding a price to sell an item. I think an easy fix for this if the retainer system will be continued would be to display a bubble with the current market prices when highlighting or selecting an item for transaction. This still wouldn't defeat having to enter the wards and locating your retainer to set this up but it would be far better than running to the end of the ward and looking up a price each time you want to sell an item.

    The second is early content for new players. I'm not sure of everything planned for 2.0 for the wave of new players that is expected but as it stands currently for someone who starts not knowing any players there isn't much to do to gain levels that keeps most people interested in the game. Doing quests gives negligible experience and spamming leves is okay but tedious and hardly interesting at it's current state. There needs to be more for at early stages of the game to keep players interested.

    The third is the way you are able to power level players. This completely kills any chance of being able to do lower level events with groups of players because those that have the higher level friends know they can get their levels anytime they want to. This also steals the sense of accomplishment from the players who earned their levels without power leveling. The current way you are able to power level players in the game is completely broken and needs to be revised. A simple fix is just having the mob give the exp of the highest person to deal damage. How it is now will cause some players to be turned off by the game for this simple reason.
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  2. #2
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Rognis View Post
    ...able to *power level players. This completely kills any chance of being able to do lower level events with groups of players because those that have the higher level friends know they can get their levels anytime they want to. This also **steals the sense of accomplishment from the players who earned their levels without power leveling. The current way you are able to power level players in the game is completely broken and needs to be revised. A ***simple fix is just having the mob give the exp of the highest person to deal damage. How it is now will cause some players to be turned off by the game for this simple reason.

    * I don't think this form of power leveling troubles the dev team or SE. The same reason FFxi has power leveling, FFxiv has its own. you can choose it or loose it.
    **I agree, it does steals the sense of accomplishment and I don't feel any better than a player who took their Archer from lv.17~25 solo or in party the hard way. I can turn it around anytime and say,"I took Pug from lv.1 ~ 35 solo, doing leves but had no party experience but down the line, my LS took me to a stronghold raid and experience points were raining down on me. I got pug/mnk from 40~50 in hours!".
    That my friend is the difference of accomplishment! It's priceless!
    ***There's not going to be a fix. If there was, how can you be sure it's simple?
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    Last edited by PSxpert2011; 06-04-2012 at 01:37 AM. Reason: spelling


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  3. #3
    Player

    Join Date
    Jan 2012
    Posts
    114
    lol that worries me in every mmo- I don't play mmo cuz of this bs. Old style mmo were funner to me, exploration and actually achieving something that others haven't. Now this FFXIV achievement log is totally anoying in other hands, I don't want to be playing Facebook... why does se have this in it's game?? cuz facebook players come play this game... ya but why!!!!!!!!
    SE: CUz we want money!!!
    me: well then you lose me as a customer as soon as 2.0 launches. If you keep up with this shieznak, I want to get an achievement that's difficult Not SPAMMING and Grinding things you can easily do but do it for 100000 time?? wt Bomb....
    (0)

  4. #4
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Gukie View Post
    SE: CUz we want money!!!
    me: well then you lose me as a customer as soon as 2.0 launches. If you keep up with this shieznak, I want to get an achievement that's difficult Not SPAMMING and Grinding things you can easily do but do it for 100000 time?? wt Bomb....

    SE: A "shieznak???" WTH you call us?? How dare you insult us with "hard-to-pronounce" words of foreign lands! Sage! Get me a thesaurus and check for this word, ..."shie....z...naak...." ...yeah! HURRY! >.<;;


    It's pretty much a socialistic business for what everyone's concerned. For a successful business, you need money to pay for service, unless you just want a flat product w/o service or a company who really doesn't want to listen to their players. Money to pay for the quality they TRY to satisfy us with by employing the best of the industry.
    (0)


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa