Quote Originally Posted by DPZ2 View Post
Sounds like a reason to nerf Tank damage and mitigation, not to make dungeon instances harder.

< yes, I know. Tank damage and mitigation are so high-end instances don't wipe. Just don't use them as examples of the need for 'harder' MSQ content then >
Yay, once tank sustain and mitigation is nerfed the healer role will be saved. Then they can go back to oGCD healing once a minute and spamming Glare for the entire instance. So engaging, I don't know why anyone asks for dungeons in this very difficult impossible to complete MSQ to have anything more to them.