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  1. #1
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Eraden View Post
    The biggest problem I have with people calling for the MSQs to be made more difficult is that most of these people are not even asking for OPTIONAL harder modes. They want it to be made harder for EVERYONE. One has to wonder why these people feel the need to make things more difficult for everyone. For the few who have come to this thread to put in a word for OPTIONAL harder modes, I can get behind this. It gives those who want more of a challenge an opportunity to have such a challenge while at the same time, allows those of us who might be struggling from time to time with current content to be able to keep playing.
    So yeah I do feel it needs to be harder for everyone. As I've said before the difficulty should at least be at a level that gives the story credibity... ultra cataclysmic world ending situation should not be beaten with a proverbial b**** slap.because of how easy it is.

    On the flip side everyone who's crying out against it seems to think difficulty is this sheer vertical cliff where there are only 2 levels.. faceroll or brutal savage. There's a massive space in between where they could tune things..

    I also feel and I think I said this earlier too. That any time msq content has been considered too difficult. Its never the fact the content is actually difficult and always the fact that the game does a terrible job of telling or teaching players what they are expected to do..

    Nearly every quest that has been a road block has been the same.. not difficult just badly explained.
    (2)

  2. #2
    Player
    Eraden's Avatar
    Join Date
    Jan 2022
    Posts
    1,229
    Character
    Mao Xifeng
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Dzian View Post
    So yeah I do feel it needs to be harder for everyone. As I've said before the difficulty should at least be at a level that gives the story credibity... ultra cataclysmic world ending situation should not be beaten with a proverbial b**** slap.because of how easy it is.

    On the flip side everyone who's crying out against it seems to think difficulty is this sheer vertical cliff where there are only 2 levels.. faceroll or brutal savage. There's a massive space in between where they could tune things..

    I also feel and I think I said this earlier too. That any time msq content has been considered too difficult. Its never the fact the content is actually difficult and always the fact that the game does a terrible job of telling or teaching players what they are expected to do..

    Nearly every quest that has been a road block has been the same.. not difficult just badly explained.
    You are an example of those who I mentioned who simply do not understand the situations of those of us who struggle from time to time on the MSQs because of our conditions. Please understand that for some of us, we really are at our physical limits when we have difficulties and it has very little to do with the game teaching us how to play. Why must these MSQs be tuned higher for everyone? Do you not see that you are operating under a false assumption by assuming that harder content is somehow going to make everyone become better at playing the game? If you really want more challenging content then by all means ask for more optional content made to suit that desire. Please do not try to force those of us who do have occasional difficulties to have to conform to your standards. If I ever find myself struggling while in a group, due to my condition getting the best of me, I will apologize and bow out if the group is not happy with my efforts. I would appreciate not being chased completely away from the core game, however.
    (8)
    Last edited by Eraden; 08-10-2022 at 04:36 PM.