Wow, this is almost as good as a suggestion as what Yoshida told healers to do: if you want a challenge on a healer, go do Ultimate! That will solve all of your woes! /s
Guess what. There’s not that much healing in Ultimate either. It’s primarily a mechanic and mitigation check. Not a healing one. As someone who has cleared three of the four, and done half of DRU, healers aren’t doing any more healing in those fights than I am in most other content. If Ultimate doesn’t challenge a healer, I doubt the Criterion dungeons will. Can’t wait to have another piece of content where I am pressing Glare/Broil/Malefic/Dosis or my AOE equivalent 100+ times and hardly touching my oGCDs heals. Much less my GCD heals. /s I can go entire stretches of content without touching a single GCD healing spell because the content simply doesn’t warrant it. That’s bad design. I’m not a healer; I’m a gimped DPS with a boring “rotation”.
The MSQ on a healer is resident sleeper. You don’t need hardly any of your healing toolkit during MSQ encounters, and instead you are stuck spamming 2 buttons for the entire duration. All because it’s apparently “too hard” to give healers more buttons to press. Unless it’s more healing tools, of course. Healing tools that are overkill in most of the content in this game because it simply does not hit hard enough. Nor will it ever, because this game is catering more and more to the lowest of the lowest common denominator, and I personally don’t find it healthy for the game at all. All it seems to do is allow players to never learn how to play their roles because they aren’t punished, but when they go into content that is the slightest bit punishing, they get mad and start demanding content nerfs because they’re never taught anything resembling a challenge. It’s part of the reason why the Alliance Raids aren’t nearly as challenging as they used to be, why Extremes can be done with one healer or none ON RELEASE, and why Savage is a watered down shadow of itself.
As for your comment about giving healers a “free ride” as a tank, please stop making my content even more boring than it already is. Personally, I really dislike how much I have to go out of my way to actually feel engaged on my primary role. Why should I have to search out clown fiesta parties in 24-man raids just to have a little bit of fun on a healer? So tired of seeing people defend the state of the role when they don’t have the slightest idea of just how boring healers are to play in this game.
Considering I just saw a thread by someone asking what other games there are that they can heal in because they dislike healing in this game—can’t imagine why /s—I doubt it. The way they are designing healers to be so basic and boring is actually making more healers quit the role than its bringing them in. What with the sheer number of healer complaints present on social media (some of the threads on here are approaching 200 pages), I don’t think the majority of healers are pleased with their role. I know I’m not. Unfortunately, SE has also decided that my other favored role (physical ranged) should also be “Baby’s First DPS” and made them progressively more boring as the expansions have released. Because heaven forbid we have any sort of nuance or complexity in this game. Other jobs are beginning to see this as well.