I'll grant you the Starburst mechanic is, technically, new if you've exclusively stuck to MSQ content. Which I'm fairly certain the person I quoted has not. Either way, it's "new" in that sense.
The rest I'd have to disagree on simply due to them existing in some similar variation or just being entirely non-threatening. Perhaps I'm being a bit too unfair to assume that the logical conclusion to a fire debuff would be to stand in water. Even should you fail or, as you mentioned, be nervous over Titania's undeserved reputation, it ultimately doesn't matter as she's still entirely forgiving.
Frankly, I dislike how much content nowadays tries to avoid wiping the party as much as humanly possible. It harkens back to my prior argument that far too much of the content in this game is a participation reward.
Because you never mentioned it in our exchange. Why would I? In fact, it isn't until page three of a now sixteen page thread you bring up having Parkinson's. Meanwhile, I joined this discussion only on page eight and specifically quoted your own nonsensical tirade spewing off about elitism and your exaggeration that, and I quote, "only the OP and fewer and fewer people can participate." Which neither what the OP nor anyone else in this thread has remotely suggested. The OP even highlighted specific fights which are already being cleared by casual players. Some of them simply aren't faceroll level difficulty. Looking back through the whole thread now, you even have someone who their own disability asking you not to lump them in with your generalization yet you proceed to fight with them tooth and nail.
Perhaps instead of being hostile, exaggerative and downright rude to everyone who disagrees with you, people may be more inclined to be sympathetic.
Nonetheless, while having a disability is unfortunate, a game cannot cater towards it otherwise the vast majority of players who aren't disabled are left with simplistic and undertuned content. What they can do, and to Sqaure Enix's credit have, is offer accessibilities options. In this particular instance, the expansion of Trusts. What you're doing is demanding the game work for you and screaming at anyone and everyone who feels differently because their own experiences isn't as enjoyable. Once again, nobody is asking for the MSQ content to be radically altered into this extremely difficult gauntlet on the "elitists" could overcome. They're asking for content where say, in an Expert Dungeons, healers are actually relevant. Right now, they literally don't have a purpose. All four tanks can and have full wall pulled everything because the outgoing damage is laughable and their kits are incredible. Older content is power crept so hard nowadays it's a shell of itself.
There's a middle ground between so easy you could fall asleep and still clear and being reasonable challenging while still easy.




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