



1.0 got a lot of things right but damn if nael and the rivenroad encounter isn’t still one of my absolute favourite encounters in the game up until this point, that fight was so iconicI assume when people want more complex arenas, they mean things like the Rivenroad from 1.x. (For those not familiar, the Rivenroad was a multi-level arena where you fought Nael van Darnus; the main platform survives as the arena for the Nael fight in T9.)
Personally, I don't care about the shape, I just wouldn't mind more fights where the arena itself is an integral part of the fight, rather than just a patterned surface on which the fight takes place. E3S, E4S, E9S tiles phase... heck, I'd argue that even P2S is a decent example.
(The arena in P3S is part of the fight too, but that's less due to actual mechanics involving the arena and more due to really bad color palette choices.)
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