But it's the same with people who are fully abled or not elderly, some people can whereas others can't. my issue is that you're using it to try and validate your argument over others.Fine strawman argument you are making there. I said nothing of what other people who may be elderly or disabled, want. I said that some who are elderly and/or disabled would be excluded. Primarily because some of them would not be able to physically do the harder content. If you want an example of one such person, that would be me. I am elderly and have Parkinson's disease.
What an ridiculous conclusion that is. It is a FACT that some people will be excluded if the MSQ content is made harder. For some of us, the MSQ content is already at our limits. People WILL be excluded if the content is made harder. And your argument is....that's good? As long as you get your challenging content it's ok to exclude some of us? What a selfish person you are! There is already challenging content for you. Leave the MSQs alone so that more of us can play.
I’m sorry but if the MSQ is pushing you to your legit limits maybe an MMO is not the type of genre for you, the MSQ is 90% of the games core content making it as simple as it is and even simpler is being selfish on the other endWhat an ridiculous conclusion that is. It is a FACT that some people will be excluded if the MSQ content is made harder. For some of us, the MSQ content is already at our limits. People WILL be excluded if the content is made harder. And your argument is....that's good? As long as you get your challenging content it's ok to exclude some of us? What a selfish person you are! There is already challenging content for you. Leave the MSQs alone so that more of us can play.
And here we go with the ultimate elitist mentality. It's the "get out of our game mentality". THIS is disgusting.
And here we have the classic elitist mindset on display, not a surprise given the poster. FFXIV already shows that an MMO can be exactly the kind of genre for such a person, simply by using the the approach it does of making the MSQ accessible to anyone, and then providing a plethora of additional optional content that is more difficult. It also contains the classic "I'm going to lie and not care" by claiming the MSQ is most of the game, when FFXIV in particular has an enormous amount of core content besides the MSQ (all of your trials, raids, etc. are still core content).
It's not "selfish" to make one important piece (the main story) easier and then provide a slew of more difficult optional content. It is selfish to insist that said one piece that is the main story and unlocks other content be made more difficult and exclude people when that more difficult content already exists. One view has a variety of content available for a variety of people. The other ignores that more difficult content already exists, and wants even the easier stuff made harder. Only one of those views is selfish.
They're saying they don't like being thrown under your generalized umbrella of what you believe those with disabilities to be capable of or uncapable of. They dislike you using them as a part of your argument as you're dehumanizing them.What an ridiculous conclusion that is. It is a FACT that some people will be excluded if the MSQ content is made harder. For some of us, the MSQ content is already at our limits. People WILL be excluded if the content is made harder. And your argument is....that's good? As long as you get your challenging content it's ok to exclude some of us? What a selfish person you are! There is already challenging content for you. Leave the MSQs alone so that more of us can play.
Good God are you ever trying to reach. Everything in your post is a complete fabrication and it's disgusting. I made no generalizations of the kind you suggest. There will definitely be some people who will be excluded from MSQs. Not all people with disabilities or who are aged fall into this category and I never made such a statement. I was referring to people such as myself and others that I know of who have similar difficulties playing this game. Do you even understand English? Do you not understand that some of us does not mean ALL of us? Again with the strawman arguments and gaslighting. If you want to call out someone for making a sweeping generalization, you should be calling out ForteNightshade for claiming that the only people who would be excluded by making MSQs harder would be those "who want to put in almost no effort yet still expect a clear". And for you to claim that I am USING people who are aged and/or have disabilities and dehumanizing them is a bloody lie and an insult. I KNOW of other people like myself who struggle to play these games. None of them want to give up playing. None of us consider any of us to be less than human. You are the only one here who is tossing out this idiotic argument.
If people survived ShB leveling dungeons there's no reason they couldn't survive EW content if it was harder. Do people become worse upon finishing ShB? Games are supposed to become harder or at least stagnate after a point, not become grossly easier.
The issue with the EW dungeons is that they hit like wet noodles while restricting how much you pull too much.
Holminster Switch or Mt. Gulg for example were great because players had the option to push themselves and go for big, painful pulls. Not having this option make EW dungeons an absolute bore.
"Dungeons are boring" but they don't have to be.
im baby
This confuses me. The "restrict how much you pull" has been in place since as far back as HW. Endwalker was nothing new in that regard, and it applied to every single dungeon in ShB as well. Heck, ShB even had places like the last part of Holminster Switch where only one pack at a time even spawned. And since you used it as an example of "big, painful pulls" - the most you could pull in there was still just 2 packs + a pat, which you can also do in EW's Tower of Zot. Frankly, the EW dungeons have significantly more going on with most of them than the ShB dungeons did (just compare the final battle of Zot to practically anything in ShB).If people survived ShB leveling dungeons there's no reason they couldn't survive EW content if it was harder. Do people become worse upon finishing ShB? Games are supposed to become harder or at least stagnate after a point, not become grossly easier.
The issue with the EW dungeons is that they hit like wet noodles while restricting how much you pull too much.
Holminster Switch or Mt. Gulg for example were great because players had the option to push themselves and go for big, painful pulls. Not having this option make EW dungeons an absolute bore.
"Dungeons are boring" but they don't have to be.
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