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  1. #1
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,034
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100

    Useless PVP abilities in your opinion?

    Sort of not useless, but its becoming to be -

    MCH's Knockback ability.

    Reason:

    The skill level of PVPers wised up to it "sigh".

    Ok jokes aside actual skill I found useless:

    BioBlaster

    It ruins my groove every time it comes up, and I wish it would be a separate skill instead of being in rotation. I rather not try to get up close to players because there is hard potential to get stunned into infinity and get ganked.
    (2)

  2. #2
    Player
    Nikoto's Avatar
    Join Date
    Jul 2022
    Location
    Rival Wings Fan Club
    Posts
    331
    Character
    Niko'to Seleuca
    World
    Omega
    Main Class
    Lancer Lv 100
    Is this another thread where MCH pretend they need buffs
    (10)

  3. #3
    Player
    Lustre's Avatar
    Join Date
    Feb 2022
    Posts
    486
    Character
    Tatsuya Sarugaku
    World
    Moogle
    Main Class
    Paladin Lv 90
    Bioblaster only exists as a roadblock to overcome in your machinery rotation. Get it gone asap and move onto the next skill. I think the reason for this is to introduce friction in the kit, because otherwise you'd be chaining high damage abilities like drill and air anchor. Although I will say getting close enough to use it can sometimes be a problem. I still cant stand the cast walking. Scattershot is really good especially as part of Wildfire setup or yeeting entire teams from the top of the stairs in Borderlands Ruins.

    Generally I think the kits are too small to have bloat or useless abilities at this point in time though. I havent come across any yet.
    (0)

  4. #4
    Player
    Leathium's Avatar
    Join Date
    Jun 2019
    Location
    Lavender Beds, Ward 7, Plot 5.
    Posts
    92
    Character
    Lea Lawrence
    World
    Louisoix
    Main Class
    Dark Knight Lv 90
    I honestly think the spam healing is a useless pvp skill, that mechanic is simply so dumb.
    (1)

  5. #5
    Player
    Sawamura's Avatar
    Join Date
    Mar 2011
    Location
    Norway Zodiark and hyperion
    Posts
    171
    Character
    Rygart Sawamura
    World
    Zodiark
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Leathium View Post
    I honestly think the spam healing is a useless pvp skill, that mechanic is simply so dumb.
    Funny story enough. If dev team remove recuperate then they need to nerf all damage output and add back healer and tank. Then people complain long queue time.

    Bioblaster it is a roadblock or else damage from Drill and Anchor is way too high with ignore guard 20k and 12k stun.
    (2)

    Make no mistake. I'm not you alliances. I'm here cause I just do what I felt is right thing to do.

  6. #6
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    853
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    Worst ability is probably Bard LB, it's theoretically very powerful but it comes online slow and Astro does most of the same with a basic ability occasionally. Not to mention it has year long wind up and can be line of sighted by your teammates.

    If Bard had actually good LB he would be vastly better.
    (2)

  7. #7
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    SCH's overall dmg is the worst which is their biolysis' dot dmg and mummification's potency dmg. I can see why it's a low tier pick from players, not because of it's other utilities.....it's the overall dmg potencies that make them viable. If they buff those 2, I can see that job being used much more in CC. Of course if they do buff biolysis, they'll have to nerf the potency increase if recitation is applied......would be too busted.
    (0)

  8. #8
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Osmond View Post
    SCH's overall dmg is the worst which is their biolysis' dot dmg and mummification's potency dmg. I can see why it's a low tier pick from players, not because of it's other utilities.....it's the overall dmg potencies that make them viable. If they buff those 2, I can see that job being used much more in CC. Of course if they do buff biolysis, they'll have to nerf the potency increase if recitation is applied......would be too busted.
    SCH has very high DPS. What are you talking about? Biolysis is 25k damage per person plus damage down. Each cast is going to average 50-75k damage. Then you can expect at least one player on the SCH's team to have damage up, so that's increasing the SCH's DPS even more. A halfway competent SCH should be in the top 3 for damage in most games.
    (4)

  9. #9
    Player
    Vatom's Avatar
    Join Date
    May 2020
    Posts
    496
    Character
    Vatom Basilisk
    World
    Midgardsormr
    Main Class
    Samurai Lv 100
    Ugh are we serious this again though I think some abilities are bad I haven't seen any real thoughts

    Quote Originally Posted by Kaliesto View Post

    BioBlaster.
    Bio is a party stack for dmg yeah you have to get close but thats why you drop turrent and shotgun anyone on you and then back off
    4k tick + 8k shotgun + 6k tick mortar + 10% debuff anyone hit with that combo is haft health or dead bio being close distance is annoying but the trade off is what makes it worth
    If it had a health debuff or line up with chain saw you would KO the whole team

    Quote Originally Posted by ThaCa View Post
    Worst ability is probably Bard LB, it's theoretically very powerful but it comes online slow and Astro does most of the same with a basic ability occasionally. Not to mention it has year long wind up and can be line of sighted by your teammates.

    If Bard had actually good LB he would be vastly better.
    You mean
    Final Fantasia Effect: Reduces weaponskill cast time and recast time by 10% while also increasing movement speed
    Duration: 30s
    Heroes' Fantasia Effect: Increases damage dealt by 10% and gradually fills the limit gauge
    Duration: 30s
    for 30 seconds is bad I would say bard needs a dot but LB nah it can turn a fight if timed right and make strong jobs unbeatable
    This also stacks with other buffs and debuffs
    Bard isnt an assassin or a fighter its a support in PVP bard would be a hard lockin if you were able to choose team make up or que with people

    Ast is way more busted though I think they shouldn't have been nerfed and no I dont main them their LB...
    Reduces damage dealt by nearby enemies by 30%. Effect is reduced by 10% every 5 seconds.
    Duration: 15s
    Additional Effect: Increases damage dealt by self and nearby party members by 30%. Effect is reduced by 10% every 5s.
    Duration: 15s

    Turn everyone into a tank for 15s and a Dps for 15s so busted that they had to put a slow drain on it another one of those timing LBs and this stacks with balance Im pretty sure been awhile
    If anything they should make Fall malefic first cast also reset 7 to 15 seconds for double cast
    Though I agree the animation lock is way too long

    Quote Originally Posted by Gserpent View Post
    A halfway competent SCH should be in the top 3 for damage in most games.
    Beat me too is Also it gives a 10% dmg debuff and happens almost 90% of the game if you keep it rolling setting your team at a advantage at all times
    The only thing I want to here from ScHs is mummification's range or having a better get off me move
    (2)
    Free the Glam!, Duel Pistols (Gunner)?

  10. #10
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    BRD LB is pretty underwhelming for an LB. 10% damage up is something that SCH and AST already provide to their teams, and LB boost isn't that valuable if you have players that are holding LB for one reason or another. Your teammates LOSing your LB is another huge issue with it.
    (2)

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