Quote Originally Posted by OmegaNovaios View Post
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Kind of exotic. The double edge sword here would be "stacking" of skills/combo and while tactical can be abusable. It does present a certain flow in battle if it becomes a "stacking" game.

The problem here would have a lot to do with the support systems. What brings depth or lack of depth to the idea of a "stacking" battle will hinge on if battles repeat with simple combo/spam execution.

A system you are proposing would be the JRPG Atelier Iris 3 or it's later incantations Mana Khemia type game play, where manipulation of the burst bar was the key to winning or losing.