Quote Originally Posted by Deveryn View Post
It's not just possible, it's what they did. In 6.0 we got the achievement window revamp and the achievement vendor's inventory was stripped down to some cosmetic items. It was getting to be too cumbersome and complicated to navigate his selection for whatever you qualified for.
While I agree the old system was broken, the fact that we continue to accumulate achievement certificates even after they mostly did away with that system feels weird; we have a currency we accumulate that we cannot functionally actually spend on anything after a certain point. Hence why I think it would be reasonable to add a couple of consumable things to Jonathas' achievement shop, like dye pots or aetheryte tickets.

And honestly, I wouldn't mind some practical consumables -- like dye pots or aetheryte tickets -- being added to Khloe's rewards either.

Having some generally-useful consumables as a way to bleed off otherwise-unused currency in any system seems like a reasonable design choice to me.