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  1. #1
    Player
    Tanis_Ebonhart's Avatar
    Join Date
    Sep 2021
    Posts
    646
    Character
    Klee Zunners
    World
    Midgardsormr
    Main Class
    Monk Lv 88
    Unlike WoW, it's okay if you die when you try these encounters. Unless you're trying Savage and the such - then players expect you to know the encounters decently enough.

    And Extreme Trials aren't that hard... I mean. If you don't like randoms then make friends or use the party finder.
    (1)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,090
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Harlot View Post
    daily checklist included doing x dungeon and x raid etc.
    https://ffxiv.gamerescape.com/wiki/G...Locked_Content
    https://ffxiv.consolegameswiki.com/wiki/Content_Unlock

    All of the unlock quests are blue. They are found at city states or settlements so you can just type /teleport and go down the list to see if you missed any.

    I can't give you a reason why you should do them, because that depends on your goals. You might do all of the quests in the game because you like story, because you are a completionist, because they award mounts, minions or orchestrion rolls and you want to collect them. If you want to do the traditional gear grind, the only relevant content is the savage and ultimate raids at max level and capping tomestones which is easy to do with a daily Expert roulette. There is a casual patch 4 months after the savage release which allows you to upgrade tomestone gear to the max item level without raiding.

    Like the normal raids are too easy doesn't reward you enough and when you got to some point you have to jump from easy trial like normal trial to a really hard trial like extreme trials. There is nothing between.
    You can think of it differently. Extreme trials are the content in the middle and can be progressed and cleared in a single day in party finder. Look for [Practice] parties if you are learning and make sure you can get up to the mechanic it says in the description consistently.

    The first 2 savage floors can be done casually as well. They can take less than a day to learn but they can take much longer (weeks) depending on your own experience and luck with getting good parties. You can join [Practice] parties and then join [Duty Completion] parties when you are on enrage prog.

    The 3rd and 4th savage floors are usually not very good if you want to play casually. You encounter mechanics that require a lot of coordination and good gameplay, so it's difficult to find good parties and it makes you want a static with good players.

    We are getting a new type of content next month to bridge this content. They will be variant, criterion and savage dungeons, but you can think of them as normal, extreme and savage.

    There is one thing that i wanna make clear is that. As someone who played WoW over 6 years i can easily say extremes trials are not equal to normal raids in WoW.
    They are not easy to do correctly but they are easy to clear with mistakes because of the amount of opportunities to res.

    It's not always easy to resolve the mechanics on your own, but in this expansion we have had a "follow the dorito" or "follow the party" thing which allows a single person to carry everyone else through the hard mechanics. I would love to see some of the people saying extremes are easy to not follow anyone or have callouts and work out where to go on their own.
    (2)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  3. #3
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    You can play and only do raids, works perfectly fine. I do that as well.
    As for the checklist, there isn't much to do.
    After the release of a new tier (2nd tier will release in a few weeks), you can do all of the following:
    • cap tomes (450 per week)
    • do all normal raid floors every week for token (1 per floor)
    • do only 4th floor normal raid every week for the token for the tome weapon upgrade (if you don't need token from the other floors anymore)
    • do hunt trains/ spiritbonding gear in max level duties for Materia
    The normal raid gear is on par with crafted gear in terms of ilvl and depending on the class and substats it's usually best to have a mix of both which serves as starting gear for a tier.

    Once the catch up patch released you can also do the most current Alliance raid for Coins which you can trade for upgrade items for tome gear as well as the gear itself (same item level as tome gear before upgrading).

    It's also nice to have crafters leveled.
    Culinarian for making your own buff food and Alchemist for making your own potions.
    The other crafters for repairing your gear inside a duty. Going the self-sufficient route also gives you the option to farm the mats yourself.
    But the only thing more or less mandatory is capping your 450 tomes per week for the tome gear because best in slot is always a mix of raid and tome gear for every class.

    And regarding difficulty...
    You're new, still inexperienced and likely overwhelmed; that's normal. But I can tell you with absolute certainty that Extremes in FFXIV are nowhere near Mythic raids in WoW.
    Don't try to approach the fight with the mindset from WoW and try to play "WoW but in FFXIV", it won't work.
    FFXIV fights are completely scripted, you have (theoretically) infinte resses, a very high focus on uptime and dps and other differences which means it's best to simply approach it as a different game and go from there.

    It's a dance you're supposed to memorize and after a tier or maybe two you'll recognize a lot of things that get reused time after time and you'll know what to do the moment you see a boss raising a hand or certain markers appear.
    The "welcome to raiding" aoe at around 15s into the fight. The tankbuster afterwards. Staple mechanics like stack/ spread, towers, breaking tethers, side cleaves, meteors, dive bombs, colour pairs, numbers etc.
    I progged my 3rd raid tier fully blind and a few choice mechanics aside most of it was "Ah, yeah, that. The usual [insert staple mechanic]".
    (1)
    Last edited by Rilifane; 07-29-2022 at 08:48 AM.

  4. #4
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,113
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Harlot View Post
    I am a WoW refuge, and back in the day when i was playing WoW they were strict things to do when it comes to endgame. Like i had a daily checklist included doing x dungeon and x raid etc. But when it comes to FFXIV i couldn't find a decent end game guide. All their saying is there is that raid you can do, and there is that trial you can do but they are not saying when or why should i do them.
    You're not finding any endgame guides because as others have already said, you get to pick your endgame in FFXIV. It's not the same thing for every player.

    When and why to do trials and raids? When you have the time because you want to do them. It's that simple.

    Quote Originally Posted by Harlot View Post
    And the other thing i really couldn't put my mind to it is this. Correct me if i am wrong but seems like when it comes to a player like me who enjoys doing raids, dungeons and trials there is only 2 option you are either a casual player or hardcore player. Like the normal raids are too easy doesn't reward you enough and when you got to some point you have to jump from easy trial like normal trial to a really hard trial like extreme trials. There is nothing between. I am not a hardcore player, i don't wanna do extremes but i don't wanna do anything but raiding, trials and dungeons. So in order to upgrade my ilevel i have to do extreme after i am done with normals then i have to do savages? I don't have time or skill for either of those things.
    In what way do Normal raids not reward you enough? I can understand why you might feel Normal trials aren't rewarding because they aren't but it seems a strange comment to make about the raids.

    There is no in between because this isn't a game with an endgame raid focus like WoW. Trying to treat this game like it's WoW is a sure way to cause headaches for yourself.

    But that doesn't mean there isn't content for you to enjoy.

    As for upgrading your gear - tomestones. Augmented Radiant gear is the same ilvl as Savage Asphodelos gear. It's not necessarily going to be your BiS but then it was near impossible to get BiS in WoW unless you were Mythic raiding, which I'm guessing you didn't do since you say you don't have time for Savage in this game.

    Quote Originally Posted by Harlot View Post
    Like in WoW you start with looking for raids, then normal, then hard and thats where i stop cause like i said i am not skilled enough for mythic raids and i don't have time for it as well. But in FFXIV i can't do that cause after i am done with normal raiding it sends me straight to the mythic hard content like extremes. And even if i am able to do extremes you only need to do them few times until you reach certain ilevel then all you have left with is savages which is equal to mythics or even worse. So please help me if i am missing something here.
    One thing players have complained about here is the skill gap between Normal and Savage that EX trials doesn't adequately address. Many are waiting to see how the Criterion dungeons being added next patch will turn out.

    *****

    I think the information we're missing if we're going to be able to help you is what your goals are for your character. You've told us what type of content you like to do but not how that content relates to the goals you've created for your character.

    If we don't know what your actual goals are, it's hard to point you in the right direction.

    Is your goal to get the best possible ilvl you can without doing Savage? Then work on the tomestone gear. You won't be able to augment it in the even patches but the augments will become available in the odd patches by doing the Alliance raids and/or hunts (which I understand is not content you're really interested in but it's the fastest way to get your augments when you're not doing Savage).

    Is it simply to have fun doing dungeons, trials and raids? You can always do the roulettes and not worry about the difficulty. Or you can tackle old content solo unsynced as a personal challenge.

    Is it to complete achievements? Again a number of ways to accomplish that though you'd still miss out on those related to EX or Savage when those are current content.
    (2)

  5. #5
    Player
    Rayne6665's Avatar
    Join Date
    Jan 2021
    Posts
    411
    Character
    Wolfy Celestia
    World
    Leviathan
    Main Class
    Summoner Lv 100
    True endgame: Glamour xD
    (1)

  6. #6
    Player
    Fhaerron's Avatar
    Join Date
    Apr 2017
    Posts
    1,033
    Character
    Fhaerron Kobayashi
    World
    Twintania
    Main Class
    Paladin Lv 100
    Endgame is whatever you want to do.

    Some people like to do high difficulty content, they have savages and ultimate raids for them.
    Some people like to PvP instead.
    Other people like to sit in gold saucer all day long and find that endgame for them.
    Or those people who sit in Limsa 24/7, chat it up with everybody.
    Maps, roleplay, ...


    Can do whatever pokes your interest. If there is absolutely nothing the game offers interest you enough then maybe this isn't the right game and you could be better off finding another game to spend your time in.
    (0)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

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