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  1. #21
    Player
    Illmaeran's Avatar
    Join Date
    Dec 2014
    Posts
    1,682
    Character
    Trachynwyda Fyreynwyn
    World
    Tonberry
    Main Class
    Marauder Lv 90
    The lack of enforced daily activities and prescribed progression path is an intentional design. There is no checklist of do X dungeon, Y raid, and Z dailies here; you can do what you want, when you want. Once you've reached the point where you have access to raids and such, the choice to do them or not is yours. This includes the order in which you do them. To many former WoW raiders the free-form nature and general "zero to 60 in 1.0 seconds" ramp in difficulty is an adjustment.

    A good portion of the community will disagree with the opinion of Only Casual or Only Hardcore, with no in-between. It's true that the level of difficulty of XIV's dungeons, raids, trials, etc is typically lower than in WoW. For people who are used to the greater challenges of Mythic+, etc, XIV's PVE content can seem extremely easy up to the point where it gets really difficult. It's a matter of acclimatization; WoW players have acclimated to a much higher level of challenge in certain content and view content that pushes difficulty continually, again Mythic+, as the norm, which isn't something XIV provides. It's understandable that those people would be considered Hardcore here in XIV even if they were considered average in WoW due to that difficulty creep.

    To get yourself oriented, I'd start from the regular difficulty 8 and 24 man raids and Extreme Trials while getting geared up. Finding a learning group in Party Finder or better yet, a static willing to help you gear up and get your feet under you would be good.
    (8)
    Last edited by Illmaeran; 07-29-2022 at 12:45 AM.

  2. #22
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Harlot View Post
    See this is the exact issue with me. Cause i am someone who doesn't wanna do anything except raids and dungeons. So in this list there is nothing for me except Farming Duties. Thats pretty much it. Cause back in WoW i was doing mythic plus and raid as my endgame. But looks like in this game i won't be able to do just that.
    You can literally do exactly that...The majority of my play time post expansion launch is just doing savage raiding after I've gone through the gearing process from expert dungeons/extreme trials.

    The point people are making is that FFXIV is pretty open ended. There's no forced grind or any kind of system that forces you to log in every day like WoW. Its one of the biggest draws from the game. Play what you want when you want.
    (6)

  3. #23
    Player
    Lilpoundcake's Avatar
    Join Date
    Jul 2022
    Posts
    25
    Character
    Lil' Poundcake
    World
    Marilith
    Main Class
    Red Mage Lv 90
    spend some time interacting with people. FF14 has an amazing player base and tons of player run events
    (2)

  4. #24
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,027
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Harlot View Post
    But when it comes to FFXIV i couldn't find a decent end game guide. All their saying is there is that raid you can do, and there is that trial you can do but they are not saying when or why should i do them.
    Trials and raids here are not just doing fights for the sake of doing fights, but also add more questing and story arcs to the plot (which you need to do to unlock the raids). Some of them become quite important to the MSQ.

    If you've arrived at endgame (not just level 90 but having cleared Endwalker's credits) without having done any side content along the way, you have a lot of past and current content to unlock – and because it's all level synched, the older stuff can still be a challenge to varying degrees.
    (3)

  5. #25
    Player
    Illmaeran's Avatar
    Join Date
    Dec 2014
    Posts
    1,682
    Character
    Trachynwyda Fyreynwyn
    World
    Tonberry
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Lilpoundcake View Post
    spend some time interacting with people.
    Except for Lil' Poundcake, they make you hungry with talk of Jr. Bacon Cheeseburgers.
    (0)

  6. #26
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,967
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Doing savage to get into ultimate content is the best route if you really like WoW raiding tiers, where you have to clear the savage tier to even unlock ultimate. The difference around ultimate fights is while scripted, there is a flurry of jackpot mechanics from things like if you get number 3 you are going to do this, this, and this differently than everyone else and it happens about every other phase. Gear carry isn't really an option because the fight is forever sync'd. Jump-rope mechanics and stuff like if one person messes up, it's a complete wipe.
    (3)

  7. #27
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,745
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    XIV doesn't really have strict dailies that you have to do. Things are done on a weekly reset basis instead.

    As a raider, the weekly checklist is something like:

    * If preferred jobs are not yet iLVL 600, continue to progress towards that. (Getting one is pretty easy if you do Savage for that gear. Getting multiples takes time due to the lockouts. I've got two there now. Hope to have three done before 6.2 drops. )
    * Weekly Aglaia for the coin to upgrade Radiant gear to 600
    * Weekly savage 1-4 for the books and the chance to win more 600 gear
    * Cap weekly tomes. Currently set to max of 450/week. You can run one Expert a day for the bonus (or run the other roulettes on your 90 job) but some people just grind it out all at once after Tuesday reset

    If you've done that and you still have the itch to raid more, then you can farm Extreme fights for the chance to win a mount. Stop at 99 runs, though, since they'll eventually add the option to outright buy the mount instead of hoping you win the lotto.

    We'll eventually have an additional grind for a fancy weapon, but it hasn't been added yet.
    (1)

  8. #28
    Player
    Restonance's Avatar
    Join Date
    May 2019
    Posts
    65
    Character
    Odderan Gedesud
    World
    Lamia
    Main Class
    Dragoon Lv 94
    I've never played WoW so I can't say I have any experience with the raiding there, but I'll try to toss in my 2 cents.

    Extremes are baby's first hard content. The mechanics aren't too crazy, the dps check is pretty lenient, and it generally isn't too hard to get a group for.
    This is a good starting point if you're still trying to understand your class and/or how the boss mechanics are going to play out in future content. Once you get used to the flow, it becomes stupid easy.

    Savages are a bit of a step up. Tougher mechanics, tighter dps checks, and you need to be able to pull your own weight if you're going in the early weeks.
    For the people who want challenging fights but don't have the time/patience to commit to an ultimate.

    Ultimates are the hardest content the game has to offer. I believe some compare it to mythic raids in WoW? Brutal mechanics, brutal length, tight dps checks.
    Pick this if you want real challenging content. Tough, but exciting. Would recommend if you're into high end raiding. Nothing compares to it in my experience.

    If you're a raider and you're at the item level to be doing savages and/or ultimates, that's your endgame.
    There's no real dailies you have to do and that's by design. You complete the fights, you get your gear, then you wait until the next fight to do it all over again. There isn't really much to do at the endgame if you aren't trying to gear up.
    If you don't have the time to do some proper raiding with a static, there's always party finder. It offers much more freedom to prog at your own pace instead of being confined to a strict schedule.
    Problem is, it's basically a coin flip on whether you get trolled by the 2k dps dancer who can't do mechanics or not. Would not recommend but it's there if you want it.

    There are ways to get around your time/skill issue. Depends on if you actually want to go through with it though. Use The Balance if you want to brush up on your fundamentals such as your rotation, opener, or even if you just want to see what the current BiS is for your class. Would recommend using it for only that though.
    Since you're a healer, I'll just say that you should get used to using your oGCDs to be healing instead of GCDs whenever possible. The game is very damage oriented and every bit counts but if someone will die because because you casted Malefic instead, just drop the cast and heal.
    (1)

  9. #29
    Player
    MilkieTea's Avatar
    Join Date
    Dec 2020
    Location
    Interdimensionality
    Posts
    2,134
    Character
    C'erise Vanesse
    World
    Maduin
    Main Class
    Red Mage Lv 90
    There's no specific endgame for FFXIV, it's quite literally whatever you want it to be.
    • Are you a mount connoisseur? Get your butt into high gear and farm mounts. That'll take you through almost every piece of content the game has to offer. No joke, mounts are tied to almost every aspect of the game, from Extremes to Savages to Triple Triad to Fishing.
    • Ya like *glam*? Some glam pieces are tied to Savage mode fights, some are tied to the Gold Saucer, some are tied to Alliance Raids.
    • Do you want to collect all the minions you possibly can? Do you want to be the very best that no one ever was? To catch them is your real quest, to train them is your cause? Will you travel, across the land, searching far and wide? Do you wanna teach your minions to understand? The power, that's inside?... Minions are also tied to a *lot* of the game.
    • Relic weapon farming is probably the most casual of these undertakings - in that you likely won't need to touch hardmode versions of any fight unless you're unsync spamming alexander raids. They're a grind and a half, but at the end you get a cool shiny weapon and the ability to say "yeah, I did that!"

    And then there's the more, well, "traditional" endgame in gearing.
    • Learn Savage fights
    • Every week, clear them
    • Gear up your character in a mix of Savage and Augmented gear, depending on what is BiS
    • After gearing up, if you have alt jobs you want to gear you can do that as well
    • Profit(?)

    Ultimately, endgame doesn't tie you down here. You do what you want because there's nothing telling you what to do. It might seem a bit unorthodox at first but you'll come to realize that it's way better that way.
    (4)
    Off-Topic Discussion Megathread: https://forum.square-enix.com/ffxiv/threads/434886-Off-Topic-Discussion-Megathread
    Quote Originally Posted by Stormpeaks View Post
    No thanks. Housing is fine as it is

  10. #30
    Player
    Tanis_Ebonhart's Avatar
    Join Date
    Sep 2021
    Posts
    646
    Character
    Klee Zunners
    World
    Midgardsormr
    Main Class
    Monk Lv 88
    Unlike WoW, it's okay if you die when you try these encounters. Unless you're trying Savage and the such - then players expect you to know the encounters decently enough.

    And Extreme Trials aren't that hard... I mean. If you don't like randoms then make friends or use the party finder.
    (1)

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