Battle Winds
Uses one aether and marks enemy with a debuff, it is absorbed on the next attack and guarantees that attack is a critical.

Seraphic Cascade
Seraph twirls creating a wind vortex then vanishes. Can only be used when Seraph is out. AoE attack that ends Seraph when used and returns to Eos, does huge damage. oGCD.

Seraphic Winds
Seraph flaps its wings on the target. Upgrades from Battle Winds, uses one aether. Marks enemy with a debuff guaranteeing next attack is a critical. Spreads the selected enemy's biolysis can only be used in Seraph.

Scotch
Magic circle that shoots rapid beams. Upgrades from Ruin II in Seraph.