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  1. #3
    Player
    Katish's Avatar
    Join Date
    May 2022
    Posts
    349
    Character
    Cat Toy
    World
    Mateus
    Main Class
    White Mage Lv 100

    White Mage Changes

    (Total buttons from job after these changes: 24)
    = White Mage reverted to elements to fit more opposite of Black Mage. New distinguish: only healer to have two DoTs and damage procks. Procks will not reset the combo you are already in but they can start a new one.
    = Name changes for job to be more synergized
    = Removal of Divine Benison
    = Removal of Cure II
    = Removal of Medica II
    = Removal of Asylum
    = Removal of Tetragrammation
    = Medica becomes previous Medica II and renamed to Natured Regen> wind spell
    = Stone IV to become Ground instead of Glare with an earth look
    = Aero II to become Aero III > wind spell
    = Afflatus Misery name changed to Flower > water spell
    = Afflatus Rapture name changed to Overflow >water spell
    = Afflatus Solace name changed to Flow >water spell
    = Aquaveil gains Divine Benison's effect on top of its own with 2 charges >water spell
    = Cure becomes previous Cure II > water spell
    = Plenary Indulgence name changed to Natured Flood affects: Flow, Overflow, Natured Regen, and Tidal Wave
    = Liturgy of the Bell name changed to Bellflower > water spell
    = Lily red system now indicates when white mage can swap to wind mode.

    - Cure has a 60% chance to give a free lily on initial use.
    - Cure III has a 40% chance to give a free lily only initial use.
    - When using an earth spell grants white mage a Nuture Earth III (earth ring around their character (Up to three)). For each reduces mp cost of spells by 5% (Up to 15%)
    - Aero III 10% chance after each tick that the next wind or light spell's cooldown resets and that spell's cast time will be instant cast. (Usable spells: holy, prayer, natured regen, glare, hurricane)
    - Flower removed from lily system
    - Flow and Overflow has a chance to prock a Flower (40%)
    - Flower also procks as a finisher to Glare
    - All other skills remain unchanged

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    Possible usage:
    Aero III>Assize>Ground>Glare>Flower>Glare(procked)>Nature Shift>Presence of Mind>Hurricane>Condemn>Ground>Glare>Hurricane>Earthquake>Hurricane(procked)>Tidal Wave>Indulgence>Condemn>Presence of Mind> repeat from Hurricane until end.
    (0)
    Last edited by Katish; 07-27-2022 at 02:52 PM.