Quote Originally Posted by Katish View Post
And that is fair in terms of utility but the utility added is to reward the self also extra damage, there is little griefing, it would play similar to bard. The utility skills would be used once and then refreshed under macroarcana similar to how bard refreshes their DoT with one skill, the only time needed to push that button would be when it is needed, or if you wanted to combo into its finisher. Some skill would be required, yes, but I think it would make the class much more interesting imho. And as for pvp, I think it's more interesting because there are less redundant skills which was the purpose of sizing down.
1- Personally, I am not at all a fan of bard design, for that reason I haven't levelled it. I would not want any similar design applied to AST.

2- I still think that you misunderstood my comment regarding Celestial Conjuction which should be "Conjunction" - that is the precise skill that I see as being not only niche, also possibly becoming open to abuse AND if a dungeon was designed FOR it - it could be meta.
3- I don't see a really more interesting rework
4- PVP managed to not only reduce skill bloat but maintain useful skills and preserve unique identity among the healers. While there could be a good case for needing to have more or different skills in PVE than PVP, I don't see as engaging a mix of skills here.