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  1. #1
    Player
    Oextra's Avatar
    Join Date
    Oct 2013
    Posts
    78
    Character
    Dehal Valdir
    World
    Excalibur
    Main Class
    Marauder Lv 100

    Raid gear suggestion

    This is a very long post so be warned.

    I love Savage raiding so far, but I hate how the gear system is. To me it's counter-intuitive to how the rest of the game works. In that normally you are highly encouraged to play all the classes, or at least more than one. You are also highly encouraged to play/replay content with people outside of your group of friends. But Savage raiding as of now highly discourages you from doing either of those. You're pretty much forced to play one job/role, and on top of that either only with your static or pf. In fact, unless you have an alt or find a group who doesn't care, you're pretty much forced to raid only once a week. After talking to my brother we came up with 2 solutions. One would shack things up slightly but shouldn't cost SE much to do. The other would be a dream change but possibly very costly.

    Cost effective change
    Right now it takes about 7-8 weeks to get BiS. They could keep it this way but make it simpler by:
    1.Make the entire upgraded tomestone set (including the weapon) BiS.
    2.Change the price of normal tomestone head, arms, and feet to 300, body and legs to 600, and accessories to 150. The entire set will now cost 3,200 which will take a little over 7 weeks to get.
    3.Change how to obtain the upgrade items a bit (Radiant twine, roborant, coating). One of each upgrade item will be rewarded a week on completion. The accessory upgrade item on completing raid two. The armor upgrade item on completing raid three. The weapon upgrade item on completing raid four.
    4.Don't allow upgrade items to be purchasable until 7-8 weeks after the Savage content is launched. When they are purchasable, keep most of the prices the same. Make the weapon upgrade item require 2 books from the 4th raid.
    5.Change the cost for the upgraded tomestone gear a bit. Keep the cost for the accessories the same. Change the cost for the armor and legs to require 2 upgrade items instead of 1. Lastly make the weapons require 7 upgrade items instead of 1.
    6.Decrease the cost of the raid gear by 2 books. So accessories will be 2 books. Head, arms, and feet will be 4 books. Chest, legs, and weapon will be 6 books.
    7.Don’t have any restrictions on the raid loot. Since none will be BiS, except for technically the ring, it doesn't matter if they're farmable. This will allow players to play each raid more than once a week and allow them to gear up multiple jobs if they so chose. All without punishing their static or those outside of their static.
    With these few tweaks, it would still require at least 7 weeks to get BiS on your first job (less on the rest), while not going against how the majority of the game encourages you to play it. The last suggestion I would add for this is to maybe remove the tomestone cap a week or two before the ultimate is released. But if this wasn't done I think it would be fine.

    Continued:
    (1)

  2. #2
    Player
    Oextra's Avatar
    Join Date
    Oct 2013
    Posts
    78
    Character
    Dehal Valdir
    World
    Excalibur
    Main Class
    Marauder Lv 100
    Dream change
    On top of all the changes suggested above, make cool unique “relic” armor sets for the raid tier (purely cosmetic). The cheapest way for this dream change would be to make those armor sets role specific. The (more expensive) true dream change would be to make them job specific. Either way it would be amazing, especially if the armor sets matched/complimented one of the ultimate or relic weapons.
    In order to obtain this set, it could be a part of a quest line that requires a certain amount of completions per role/job per week (requiring at least 6-8 weeks to get the set initially, a bit less as the content gets older). Not only would this be badass, but it would help to keep old Savage content relevant because who doesn\\\\\\'t like cool cosmetics?
    (1)

  3. #3
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Just because flexibility is allowed, it doesn't mean it's highly encouraged to play more than one. If there's any reference to what you're talking about in-game, I'd like to see it.

    The options are there, but some people will never touch a crafter or gatherer or Tank/Heal/DPS. I think the expectation is that you'll find something you really like to play and prioritize that. That's the more standard approach. You're welcome to do the other stuff without the hassle of a job being tied to a character, as it is elsewhere.
    (0)

  4. #4
    Player
    MaaryZeleste's Avatar
    Join Date
    Aug 2021
    Posts
    23
    Character
    M'aary Zeleste
    World
    Louisoix
    Main Class
    Gunbreaker Lv 100
    The raids should get unlocked after two weeks and the tomestone limit should be removed after a month. It's pointless to have limits like this when the raid tier dies in two days IMO.
    (0)

  5. #5
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by MaaryZeleste View Post
    The raids should get unlocked after two weeks and the tomestone limit should be removed after a month. It's pointless to have limits like this when the raid tier dies in two days IMO.
    In what world does the raid tier die in two days?

    Most groups don't clear for months....
    (8)

  6. #6
    Player
    Oextra's Avatar
    Join Date
    Oct 2013
    Posts
    78
    Character
    Dehal Valdir
    World
    Excalibur
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Deveryn View Post
    Just because flexibility is allowed, it doesn't mean it's highly encouraged to play more than one. If there's any reference to what you're talking about in-game, I'd like to see it.
    Of course there isn't literal dialogue telling you to play all the classes in the game. However the systems in the game do highly encourage it by not only allowing you to do so on one character, but it rewards you for doing so as well.

    You get bonus rewards on daily roulettes for in demand roles. Bonus xp when leveling a lower job than your highest one. Job specific mounts and titles that once achieved can be used on any job. Titles that can only be earned by leveling a group of jobs (God/Goddess of War/Magic). Gear is shareable with multiple jobs within the same role. Another strong encouragement is how FFXIV is a story focused MMO and you find out more about the story/lore by playing more jobs/roles. Speaking of the story, Venat, the previous Azem has multiple jobs. I'm sure I missed other ways of encouragement but I think it's pretty clear that it is there.

    Even if these examples are somehow not strong encouragements, at the very least the game, outside of Savage raiding, doesn't prevent nor punish you for playing multiple jobs. If anything it enables you, while in Savage it pretty much deters you from doing so. At least until the content is just about obsolete.
    (0)

  7. #7
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    honestly just need to double tome cap in the next major patch after savage
    900 cap shouldn't be a near end of expac thing when its pretty much useless
    (0)

  8. #8
    Player HanWenqing's Avatar
    Join Date
    Oct 2021
    Posts
    166
    Character
    Magister Bank
    World
    Zodiark
    Main Class
    Gladiator Lv 2
    My opinion may annoy some people but as a serious gamer I have to say that I have always considered ff14 as a mmorpg for casuals I play mostly to relax since I have done all the so called hardcore content

    so in my eyes you are free to choose what you want because it's not really important, in a real mmorpg on the other hand...
    (0)

  9. #9
    Player
    hfang's Avatar
    Join Date
    Dec 2021
    Location
    Ul'dah
    Posts
    83
    Character
    Hong Beifang
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by HanWenqing View Post
    My opinion may annoy some people but as a serious gamer I have to say that I have always considered ff14 as a mmorpg for casuals I play mostly to relax since I have done all the so called hardcore content
    my brother in christ, you have not cleared a single relevant savage raid or ultimate, wtf are you on about
    (1)

  10. #10
    Player HanWenqing's Avatar
    Join Date
    Oct 2021
    Posts
    166
    Character
    Magister Bank
    World
    Zodiark
    Main Class
    Gladiator Lv 2
    Quote Originally Posted by hfang View Post
    my brother in christ, you have not cleared a single relevant savage raid or ultimate, wtf are you on about
    https://youtu.be/XAZewEpu56s?t=66
    (2)

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