How would you even implement it? You spend 90% of the time auto attacking in FFXI so timing weaponskills is easy. It would be impossible to implement into XIV.
Its also pretty unnecessary to have in XIV honestly.
How would you even implement it? You spend 90% of the time auto attacking in FFXI so timing weaponskills is easy. It would be impossible to implement into XIV.
Its also pretty unnecessary to have in XIV honestly.
Ninja applies "Trick Attack", causing the next 3 "Burst" skills to the target to deal 25% more damage and critically strike.
Dragoon grants their partner Dragon's Eye, giving them increased damage for 20 seconds. Using a burst skill ends the Dragon's Eye.
All jobs have burst skills, but some jobs exchange stronger burst skills for having no set ups. This means in solo play a Ninja can abuse their own trick attack with uh, Hyoshu Ranryu, but in party play, it's more beneficial to let the Black Mage / Samurai take as many of the charges as possible.
This is a very simple example of having a high five mechanic in FF14 and frankly I think we need some.
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