Quote Originally Posted by Dreadz View Post
It's useless advice, being in or out of position does not stop you from being CC'd, nor does it stop WAR from being able to pull you with Blota. There's only so many places you can be on the map whilst contributing. Melees are either playing on the point or harassing ranged and ranged are usually off the point dishing out damage. If a WAR pulls a range onto the point are you going to tell the ranged "You were out of position."?

The terrible map design only exacerbates this problem, 2 out 3 maps are nothing but long sightlines for ranged to harass melee with barely any corners for melee to play around, on maps like these, what exactly does it mean to be in position?
Its only useless advice to players who don't want to look at themselves. You are exactly the player that probably chases and runs into a 4v2 situation causing the respawns to continue to stagger. And if a ranged gets pulled by a war btw....yes 99% of the time that ranged player was way out of position or wasn't paying attention and didn't fall back when the fight was lost. If the ranged is where they should be and gets pulled by a war and your team fails to kill the war that was grossly over extending then the problem is your team being bad for not taking the free kill. Sucks when that happens, but that's the coin flip you get sometimes.

Quote Originally Posted by Towa-Musa
Hey guys see this dude? hes here to troll and annoy people, ignore him because hes irrelevant. if he continues to press the issue just report him for griefing. the fact he replied the way he did just proves my earlier point. side note, the fact you got 1k crystal rating twice means nothing to me, you probably win traded.
Then why has over 50% of the players in CC had no problem getting the crystal achievement? By your logic they all just win traded, which is ridiculous. If I was gonna win trade I'd push it to the top 100, not a mediocre 1k score. Pointing out the flaws in peoples arguments is not trolling. The game has balance problems, it has network problems as well, but yet again, most of ya'lls complains are almost entirely skill problems. Yes we need DR, yes the game is stun heavy, and things like taken damage after guard was up is frustrating, but its not so extreme that its preventing players from climbing. That's a you problem for failing to adapt.

Pointing out flaws in your "arguments" (which in your case you never had one, you just posted a stupid gif and never actually made any kind of counter argument) is not trolling and calling me a troll just goes to show that you really have no argument.