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  1. #1
    Player
    GordonGeeko's Avatar
    Join Date
    Jun 2022
    Posts
    174
    Character
    Gordon Geeko
    World
    Faerie
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Dionysius View Post
    PVP is in it's best state it has ever been. Can still be improved by a lot. Even better if they can read forum for feedbacks, not just simply hate/rage thread.
    Is that the consensus nowadays ? Because everyone I used to PVP with has stopped playing because they hate it now.
    (3)

  2. #2
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by GordonGeeko View Post
    Is that the consensus nowadays ? Because everyone I used to PVP with has stopped playing because they hate it now.
    I think its better despite the balance problems.
    (2)

  3. #3
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by GordonGeeko View Post
    Is that the consensus nowadays ? Because everyone I used to PVP with has stopped playing because they hate it now.
    Almost everyone I talk to prefer pre 6.1. My theory is that, pre 6.1, the negative PvP stigma was too strong for SE to hype it up. The negativity stems mostly from the awful start PvP had in ARR, and how long time SE used to attempt to fix anything. Even the complete workaround for stormblood and shadowbringers did nothing 'cause they didn't really try to sell it. For some reason, when Yoshi P himself showcased the new 6.1 PvP, the hype got real, and PvP got praised before release "finally they fixd it". This showcase that AAA companies, like SE, really knows how to create herd mentality lol. Imo, 6.1 PvP has some excellent ideas, like job specific LBs, but overall worse than pre 6.1. Now that the initial hype has died, peeps starts to complain like crazy again. So, PvP hasn't really been "fixed".

    Quote Originally Posted by Ransu View Post
    I'd like to see them use something similar to swtor's resolve system where the bar fills up every time you get stunned/mezzed and once its full you can't be stunned again for 15 seconds and roots turn into slows. Two 8 second stuns/mezzes would max out the bar and smart players would save their CC break for when their resolve bar was full giving them 15s of immunity.
    Not a bad suggestion, but I think how the immunity worked pre 6.1 was just fine; we don't want to make it too complicated for SE lol. Dunno why they removed it; I can't really see the design benefit in either CC or FL for not having it.
    (0)

  4. #4
    Player
    Sacro's Avatar
    Join Date
    Apr 2022
    Posts
    18
    Character
    Sacro Light
    World
    Ravana
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Nanne View Post
    The reason is that in JP they actually write good and informative lengthy feedback and have a nice discussion in their threads. In EU/NA its just people screaming "PLEASE FIX THIS IS OP/BAD" without anything else and then 2/3 of the comments are trolls Also looking at the general forum here I would be so happy they would 100% ignore everything that is written here
    Quote Originally Posted by george357 View Post
    angry people raging demanding calling names sounds like pvp players to me chill and stop being babys the forums are for reason and logical feed back not ranting post's
    The problem with your statement is that there is feedback that is helpful. Not everything that needs fixing in PvP needs an essay. Some of it is short and sweet. This thread has plenty of useful suggestions, on everything from the problems with crowd control to the poor 2005 era feeling netcode for this game needing a complete overhaul.

    These are both actionable feedback that doesn't require an essay.

    And frankly, the longer a community is ignored the more resentful and angry they get, so SE shares part of the blame.

    But helpfully for SE they have people like you willing to gaslight the community, telling them it's their fault they don't enjoy the game, and everything about it is wonderful.
    (1)

  5. #5
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,632
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Sacro View Post
    The problem with your statement is that there is feedback that is helpful. Not everything that needs fixing in PvP needs an essay. Some of it is short and sweet. This thread has plenty of useful suggestions, on everything from the problems with crowd control to the poor 2005 era feeling netcode for this game needing a complete overhaul.

    These are both actionable feedback that doesn't require an essay.

    And frankly, the longer a community is ignored the more resentful and angry they get, so SE shares part of the blame.

    But helpfully for SE they have people like you willing to gaslight the community, telling them it's their fault they don't enjoy the game, and everything about it is wonderful.
    SE / Yoshida / the dev team is not obliged having to skim through a wasteland of threads filled with toxic notations just to filter the helpful suggestions.

    Just because SE is a professional company by business standards does not mean they need to put their employees' mental health in jeopardy from having to go through the sheer load of negativity just because they didn't deliver all demands.
    (1)

  6. #6
    Player
    Dreadz's Avatar
    Join Date
    Jul 2022
    Posts
    80
    Character
    Anri Khatayin
    World
    Adamantoise
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Reinhardt_Azureheim View Post
    SE / Yoshida / the dev team is not obliged having to skim through a wasteland of threads filled with toxic notations just to filter the helpful suggestions.

    Just because SE is a professional company by business standards does not mean they need to put their employees' mental health in jeopardy from having to go through the sheer load of negativity just because they didn't deliver all demands.
    They don't need to skim the forums or receive any kind of feedback from players to fix majority of complaints of with PvP, they just need to play the game. I realise that it's an unreasonable request, but if they did that then they'd know how awful it feels to be chain CC'd to instant death because the resilience buff from purify didn't work because of the garbage server tick rates. The fact there is no way to proactively nullify the effects of CC is all I need to know that the PvP team doesn't actually play PvP.
    (2)

  7. #7
    Player JamieRose's Avatar
    Join Date
    Oct 2019
    Posts
    750
    Character
    Staribbon Xu
    World
    Maduin
    Main Class
    Scholar Lv 100
    This is the kind of bad design I expect from Blizzard or EA or BHVR. I really did not think Squeenix, or at least the FFXIV team, was capable of this level of incompetence but here we are.
    (3)
    Last edited by JamieRose; 08-05-2022 at 02:12 PM.

  8. #8
    Player
    Charlotte_Wells's Avatar
    Join Date
    Feb 2018
    Posts
    71
    Character
    Charlotte Wells
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Dreadz View Post
    They don't need to skim the forums or receive any kind of feedback from players to fix majority of complaints of with PvP, they just need to play the game. I realise that it's an unreasonable request, but if they did that then they'd know how awful it feels to be chain CC'd to instant death because the resilience buff from purify didn't work because of the garbage server tick rates. The fact there is no way to proactively nullify the effects of CC is all I need to know that the PvP team doesn't actually play PvP.
    Yes and No, i expect that quality checks are done in a low latency setup which can have an impact on how things work also the testers might not be asked to try to exploit certain things in both legal and illegal ways. But yes, if the team would just join random real games on different servers they would get an better picture on how changes turn out.
    (0)

  9. #9
    Player
    Sawamura's Avatar
    Join Date
    Mar 2011
    Location
    Norway Zodiark and hyperion
    Posts
    171
    Character
    Rygart Sawamura
    World
    Zodiark
    Main Class
    Samurai Lv 90
    To be honest at this point I believe people just want CC ability from 2.0 back with 30s sleep, 6s-5s stun , 20s bind, 20s heavy and undead sch and 3.0-4.0 undead ast and whm holy spam stun and melee/tank forever slow chase healer/range dps.
    (1)

    Make no mistake. I'm not you alliances. I'm here cause I just do what I felt is right thing to do.

  10. #10
    Player
    Dionysius's Avatar
    Join Date
    Jun 2018
    Posts
    212
    Character
    Zeack Crosse
    World
    Masamune
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Guesswhat View Post
    Almost everyone I talk to prefer pre 6.1.
    Then why is it that no one play The Feast pre 6.1? I wanted to get the mount but the queue always dead even during peak hour.

    3.5 months after CC released with most people already finished the Series reward, queue for Casual still popping in less than a min.
    (2)

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