I’m so pleased most players don’t share a lot of these views.
“Get good… but don’t you dare ask for help!”
Great forum community as always.
I’m so pleased most players don’t share a lot of these views.
“Get good… but don’t you dare ask for help!”
Great forum community as always.
I haven't seen anyone saying "don't ask for help!". If anyone asks, there are numerous resources online that they'd be directed to, likely The Balance, where there are always going to be people happy to help people learn their rotations, and explain why doing it in x order over y order is better. People offer advice all the time in dungeons, but get shouted down by "you don't pay my sub"-minded people. And it's true, you do pay your own subscription to play. I fully support people that want to pay a sub and just RP or hang out places. When you queue for multiplayer content you're negatively impacting other people and their time so who pays your sub doesn't matter. There needs to be more content in game that leads players to learning how to play their jobs correctly, and it needs to be introduced earlier.
I also wish people didn't see being asked to use AoE on 3+ monsters as an attack on them personally.
If anything I wish more people asked for help. I can't count the amount of times people get salty if you even only explain fight mechanics. And if you try to tell people how their class work, that's a fast way to get reported.
Honestly, I see waaaay more people wanting to help than people wanting help. You don't pay my sub is very much a thing.
Never had that happen.And if you try to tell people how their class work, that's a fast way to get reported.
Odd, innit?
I also never had that happen, but plenty of people have. Ever heard of chances?
But enough times I've been told to "just shut up and play the game" or "who cares about mechanics, just kill" (usually right before wiping).
Or are you trying to say that everybody is this community is super receptive to help and everybody else is just being super rudely forcing advice? Nice one.
Im saying that a vast majority are, yes. See..my experience and yours are very different...that can be put down to a number of variable factors, not the least of which is how you approach the problem.Or are you trying to say that everybody is this community is super receptive to help and everybody else is just being super rudely forcing advice? Nice one.
*shrug*
And just a reminder, this forum isnt 'everyone", its a fraction of a fraction of one percent..less in fact. id actually say maybe a fraction of 0.0002%
If that.
This community is so afraid of any sort of confrontation that even the rest of the party will yell at you to shut up or "it's not so serious" or whatever else no matter how bad the person you're trying to give advice to is playing. Not to mention the person themselves getting upset or completely ignore any advice given. Hell I've been reported, or at least threatened with a report (never saw any repercussions) for sticking up for a newbie healer who was struggling with Stone Vigil. The tank got upset and said that my dps was bad, while I was typing to respond to him (go figure...), at least he got a report for that. But yeah, enough bad experiences makes you just want to not bother.I also never had that happen, but plenty of people have. Ever heard of chances?
But enough times I've been told to "just shut up and play the game" or "who cares about mechanics, just kill" (usually right before wiping).
Or are you trying to say that everybody is this community is super receptive to help and everybody else is just being super rudely forcing advice? Nice one.
Last edited by Sheriyana; 07-28-2022 at 10:51 PM.
As always with these kinds of topic there will be people that try to subtly or not-so-subtly shift the blame on everyone else.
How are people supposed to know that cooldowns can reduce incoming damage by 20% or 30%? Or that an aoe deals more damage overall on multiple targets than a single target skill would? Or that one heal is superior over another?
It's not like it's written in the tooltops or anything, no. If someone doesn't use mitigation or spams Cure I in Endwalker dungeons or doesn't aoe at 6 mobs it's obviously the fault of the community for not telling these poor, helpless souls. After all, how did the players able to give out advice reach that point? Surely not by... oh, I don't know. Reading tooltips? Using common sense? Doing elementary school math?
And not to mention that most people posting here are quite happy to give advice and help and never said anything about not asking for advice - on the contrary, they encouraged it. They hope people would do it.
Your attempt at trying to shift the blame for someone not doing the bare minimum and pulling their weight onto players that do falls flat at so many levels but sure, keep blaming everyone else for someone not reading a tooltip or someone taking friendly advice as a personal attack.
As someone who's new to the game, I always ask for help, had people explain how to use limit break just yesterday and so far not a single person had any issues with explaining stuff tbh.
Classes get dumbed down because SE, for the most part, caters majorly to MSQ tourists. People who only subscribe for the MSQ, maybe a bit of the new casual content (e.g maps, social stuff, glam, some crafting, ect) and unsubscribe when they've gone through it. These people usually don't attempt anything above maybe a recent extreme and even then they might not at all. After all, the game currently doesn't demand that you have a basic understanding of how your class works.
I'm willing to wager most people - even some healers - feel alright with their current kits. I mean you even get some people on the OF saying that they like the current healing state and have fun with it. I'm going to keep saying this until I'm blue in the face, the game needs to be a better job of conveying of how much you are actually contributing to a dungeon. You can *feel* like you're putting in a lot of effort and then actually do close to nothing at all in reality. An average player has NO way of knowing what their input is without forbidden stuff, *especially* when you get que'd with a good player or two. This is not about people who are playing intentionally bad for a carry or something, this is just about regular players. People who assume in the first place that they don't need help or to look at guides since well - they've been clearing content with what they're doing already, so they can't be doing bad.
There are no hard dps checks, the content is easy to steam roll because they're not balanced correctly, ect ect ect, even at level 50 and above. For these MSQ tourists, I would bet they would never know they're doing bad unless someone had pointed it out. If no one points it out, well..
Thus the game gets dumbed down. They likely want to make the classes easy to pick up after long periods of unsubscribing and they also want to cater to single players who don't want to interact with other people for one reason or another.
Btw, this is just my thoughts on why the classes are so dumbed down as they are. Don't take anything as fact please :^) I will say this is my experience as someone who rejoined the game I would say.. Maybe September or October of 2021. I have a crappy memory, sorry, just know that it's recent lol. Went through ARR too!
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