Quote Originally Posted by Iustitia-sama View Post
Who mentioned being competitive? skill based matchmaking doesn't have to be for competitive modes
MMR (matchmaking ranking), also known relatively loosely as 'skill based matchmaking', is the domain of competitive gaming, where you don't play with the heavy hitters until you can prove you deserve to be there. League of Legends is a prime example of a game that leans heavily on MMR.

In MMORPGs, you'll find some simple measure of MMR in competitive PvP. Other leaderboards in an MMORPG are generally the result of 'time spent in game' rather than skill level. There's a list of 'skill based' MMORPG games out there (although I'd call them "partially influenced by concepts of a skill-based system").

Would I be against such a thing in an MMORPG? Not particularly. It's there already in some games with PvP elements. Would it work for PvE? It's easy to say "skill based", but what skills are we measuring here?

What "skills" would you be looking for that are not already available to you from third-party sites? Considering the fact that damage meters will never be available in-game, what criteria would you use to determine if you are 'gold' or 'platinum' or 'diamond' level worthy? I know that the only criteria currently used is "did you complete the objective within the time limit assigned?".