
Don't have anxiety man, I rarely if ever see a toxic group. I don't know who these people are playing with, but the vast majority of people I play with are patient. And if they aren't, to hell with them.Yea, I've got bad tankxiety so I've been leveling my tank in Duty Support. I picked Gunbreaker, but there's no trusts between levels 60 and 71 so I've been doing the level 50 cap dungeons to level. It's been great as I've been getting tomestones to buy the level 70 gear. I have, however, been using my mitigation during trash and the Duty Support AI can heal W2W pulls there. Hopefully Urianger, G'raha Tia, and Alphinaud will be able to do the same when I get to the Trust dungeons.



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Choose your Destiny:
Pressure SE into fixing their gifting system and RMT issues
>Defend the company
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*the GCBTW presses the enter key*
The poetics from the cap 50 dungeons and trial in Duty Support are nice for gearing. Aurum Vale isn't in Duty Support. And neither is POTD. POTD also doesn't really function like normal dungeons and doesn't really train you on your job - you don't W2W pull for instance. At least that's what I got out of the jobs I have done in POTD. The dungeon in Duty Support before the cap 50 dungeons is Stone Vigil, which is level 41.
There's also no wrong way to level. I'm aware that the cap dungeons are less efficient than the X9 dungeons in leveling. But it's not wrong to do those dungeons to level, when the goal is simply to level a class. Not looking to break any records on speed of leveling.
This is absolutely true. I can count on one hand the number of times I've tanked an 80+ dungeon even though I've been level 90 on PLD for months and do roulettes almost daily. The game thinks that just because I've done them all on a different role (DPS) it means I know what I'm doing when going in as a tank. I once got tossed into the late-game dungeon in Radz, can't recall the name, and had a horrific time tanking; especially the last boss. I did what I could but felt horrible for the group and was extremely embarrassed because I was projecting the attitude of the OP and many others here onto the party members, thinking they must be feeling what the OP's expressed. The worst thing is I couldn't do anything but put my shield up, move forward, do what I could, and hope I didn't get kicked.Your assumption is people actually progress through relevant level dungeons as they level, which is most often not the case, it's entirely possible to level in mostly low level content where you won't use a majority of your tool kit. That's the fault of the game for trying to have low queue times.
People automatically assume just because I'm level 90 and don't trip the "New Player" thing, that I've been tanking higher-level stuff forever, know every mechanic in and out, and know exactly when and where to use each skill for optimal effect. I'd love for there to be a requirement to directly queue and complete each dungeon separately on each role before adding it to the roulette for that role. At least I'd be able to say "This is my first time here" or "I'm inexperienced" without people thinking I'm trolling them.
OP- You said earlier that you had to use all your healing kit to keep that guy alive. I have to ask, why are you upset that you had to heal when you queued as a healer? Why did you find that boring? From what I can tell, most people think healing's tedious and boring as it is now, yet you actually had to engage in healing this run. Wouldn't that be a good thing as opposed to spamming a DPS skill and tossing an occasional heal?




Try this yourself:I have to ask, why are you upset that you had to heal when you queued as a healer? Why did you find that boring? From what I can tell, most people think healing's tedious and boring as it is now, yet you actually had to engage in healing this run. Wouldn't that be a good thing as opposed to spamming a DPS skill and tossing an occasional heal?
Glare III Glare III Glare III Glare III Glare III Glare III Glare III[...]
vs
Cure II Cure II Cure II Cure II Cure II Cure II Cure II[...]
Yeah, no. That's not anything more interesting. A boring kit makes a boring gameplay. Some seasoned Healer mains in this thread can bore the board with further detail if they want to but that's not the point of this thread, there's already plenty other thread for that specifically.
I do not include anything else like Solace, Tetra, Bene, etc because OP specifically stated they've exhausted all cooldowns. At THAT point it actually becomes a chore especially when you know it's not supposed to happen when -any- tank is perfectly capable to do their part in like... what, extra single/two button presses? If that's not enough, they were offered suggestion -politely- & refused rudely.
I like helping. I don't like babysitting.
"Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."




OP isn't complaining about need to put any heals on the tank. OP is saying that he/she shouldn't have to babysit a tank at a point where he or she should know their toolkit which is a very different thing. Mind you, some healers *would* get an adrenaline rush from that, just as some healers would also get a rush from asking a tank to take off half their gear, or themselves as well just so they'd get more of a healing challenge however I'd expect that applies more to experienced healers, and also that's between friends, not in a PUG.This is absolutely true. I can count on one hand the number of times I've tanked an 80+ dungeon even though I've been level 90 on PLD for months and do roulettes almost daily. The game thinks that just because I've done them all on a different role (DPS) it means I know what I'm doing when going in as a tank. I once got tossed into the late-game dungeon in Radz, can't recall the name, and had a horrific time tanking; especially the last boss. I did what I could but felt horrible for the group and was extremely embarrassed because I was projecting the attitude of the OP and many others here onto the party members, thinking they must be feeling what the OP's expressed. The worst thing is I couldn't do anything but put my shield up, move forward, do what I could, and hope I didn't get kicked.
People automatically assume just because I'm level 90 and don't trip the "New Player" thing, that I've been tanking higher-level stuff forever, know every mechanic in and out, and know exactly when and where to use each skill for optimal effect. I'd love for there to be a requirement to directly queue and complete each dungeon separately on each role before adding it to the roulette for that role. At least I'd be able to say "This is my first time here" or "I'm inexperienced" without people thinking I'm trolling them.
OP- You said earlier that you had to use all your healing kit to keep that guy alive. I have to ask, why are you upset that you had to heal when you queued as a healer? Why did you find that boring? From what I can tell, most people think healing's tedious and boring as it is now, yet you actually had to engage in healing this run. Wouldn't that be a good thing as opposed to spamming a DPS skill and tossing an occasional heal?
However many healers would find it more fun to both heal and DPS in a dungeon, in that way a W2W pull can still be interesting and engaging for many healers especially as they level.
This is absolutely true. I can count on one hand the number of times I've tanked an 80+ dungeon even though I've been level 90 on PLD for months and do roulettes almost daily. The game thinks that just because I've done them all on a different role (DPS) it means I know what I'm doing when going in as a tank. I once got tossed into the late-game dungeon in Radz, can't recall the name, and had a horrific time tanking; especially the last boss. I did what I could but felt horrible for the group and was extremely embarrassed because I was projecting the attitude of the OP and many others here onto the party members, thinking they must be feeling what the OP's expressed. The worst thing is I couldn't do anything but put my shield up, move forward, do what I could, and hope I didn't get kicked.
People automatically assume just because I'm level 90 and don't trip the "New Player" thing, that I've been tanking higher-level stuff forever, know every mechanic in and out, and know exactly when and where to use each skill for optimal effect. I'd love for there to be a requirement to directly queue and complete each dungeon separately on each role before adding it to the roulette for that role. At least I'd be able to say "This is my first time here" or "I'm inexperienced" without people thinking I'm trolling them.Here's my question to statements like this: Did you ever look up a guide, a video, or check a resource such as the balance for any of the jobs that you play or any of the fights you struggle with after running into issues? Did you ever try to sit and practice rotations in stone, sea, sky to get rotations down then test out doing rotations then put them in practice in a fight you are familiar and comfortable with? Did you ever think to yourself "Im having a hard time tanking and/or healing, maybe I should look up some guides to play those roles" or "I never seem to put up my buffs when everyone else does, maybe I should see what people are doing at the start of a fight/pull for [insert job]"?I, for one, agree. But then I guess I would. As I've said, I'm still not great at the game after eight months of playing. I DO try, but still get flustered trying to understand mechanics and work rotations, I'm still clumsy and slow to react, and it's certainly very rare that I feel that I'm asset to the teams I'm with.
This isn't a "Have you tried gitting gud?", but rather a question of when faced with difficulties or problems did you attempt to try and figure out what was going wrong with your gameplay or attempt to adjust what you are doing?
Me: immediately puts up the vote kick on the Dragoon without saying a word and watches it passMe, staring at the Dragoon that's been spamming raw, uncomboed Chaos Thrust into Sonic Thrust for the entire duty, knowing full well if I say anything it's a 50/50 chance the party will either call me a sweaty tryhard and give me the boot, or get rid of the Goon that seemingly has never read a tooltip in their life.
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