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  1. #51
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,659
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Saraide View Post
    No, it doesnt. Tanking is not that deep. Not in dungeons. Hitting aoes and using mitigation is not something that takes years. The problem in that case is the player just being toxic and arrogant.
    Tanking is easy. Being a good tank with good positioning, minimizing movement, not rotating the boss, being able to use aoe mitigation and normal mitigation at the right times, protecting a party member who is about to die, speedrunning efficiently, understanding enmity to grab stray yellows, being confident is another thing entirely.

    From my perspective as a tank, I could say that being a DPS is easy because you just press your attacks. Being a good DPS that does good damage, hits positionals, maintains dots and doesn't die to everything is another thing entirely otherwise "seeing damage" and enrages wouldn't be a thing.

    Everyone learns at a different pace as well. You can teach the same things to two different people and one of them will take a week and one of them will take months/years. So just because you learn fast doesn't mean that every single sprout does.

    You have to remember that many of them play with sub-optimal default settings.

    Quote Originally Posted by AwesomeJr44 View Post
    I also find not contributing to be more rude than people who ask others to give their fair share. So if not contributing is rude, why is it not punished? Because SE caters to hyper casuals and does not care about the people who are forced to carry them.
    What makes you think they are not trying to contribute? Most of the people who die to every aoe are just new to the content or returning to the game, or they don't know better.

    There is nothing wrong with giving them advice, if they are happy to receive it, but it's hard to gain their trust and assess if they want the advice in a dungeon setting. If you have a casual conversation with them after the dungeon and they explain they are returning to the game, you might reach a point in the conversation where giving some friendly advice is the natural response. If you, a complete stranger, just blurt it out mid-pull, it comes across rude.
    (7)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  2. #52
    Player
    Haruka_R's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah
    Posts
    587
    Character
    Fenix Starfire
    World
    Midgardsormr
    Main Class
    Ninja Lv 100
    How hard is it to move out of a telegraphed aoe smh.
    (11)

  3. #53
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,659
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Haruka_R View Post
    How hard is it to move out of a telegraphed aoe smh.
    Probably harder without legacy controls where you have to turn with your mouse before you can run out of it. A lot of people don't know about this setting and it helps to talk about it in front of new players.
    (4)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  4. #54
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Haruka_R View Post
    How hard is it to move out of a telegraphed aoe smh.
    Ask the person that likes to get intoxicated because they think it might help or that plays way too late, when they're clearly tired. Some just have something else going on, whether it's a disability or a random distraction.

    I actually saw someone stop dead in the middle of the 2nd boss in Alzadal during the normal reflect mechanic. It seemed odd. They were unresponsive for a good minute. "tech issue" whatever that meant. We moved on and cleared. Things happen, but it's not all worth getting upset about.
    (4)

  5. #55
    Player
    Jin-'s Avatar
    Join Date
    Jan 2015
    Location
    Limsa
    Posts
    1,236
    Character
    Jin Wa
    World
    Odin
    Main Class
    Sage Lv 90
    People learn and improve from failure. You cannot fail in modern ffxiv. If they make mistakes and still succeed it means the gameplay doesn't punish you for that
    (5)

  6. #56
    Player
    gotaname1's Avatar
    Join Date
    Oct 2020
    Posts
    282
    Character
    Cap Striker
    World
    Goblin
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Learning to tank well is something that takes people years.
    This is so backwards, that I think I have found my new signature.
    (16)
    Quote Originally Posted by Jeeqbit View Post
    Learning to tank well is something that takes people years.

  7. #57
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,971
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    It's hard to fail in casual content nowadays.

    WoL was a good tripping point last expansion though. Scare the sprout healers, oops you didn't fully heal people, oops you didn't fully heal the tank still taking autos, oops you didn't turn your keyboard around and smash it on the desk, oops you weren't supposed to overlap these huge aoes...

    We just need more casual stuff that requires people to wake-up.
    (5)

  8. #58
    Player
    Carin-Eri's Avatar
    Join Date
    Feb 2022
    Location
    Old Sharlayan
    Posts
    2,014
    Character
    Carin Eri
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Disappointing. A thread full of players bemoaning other players who may not meet their standards.
    I can see why some felt the need to post threads like "I don't like the FFXIV's Community"
    https://forum.square-enix.com/ffxiv/...IV-s-community

    However, whilst I'm not one to bemoan others for not meeting some abitary player-dictated standard (which SE themselves don't expect players to meet) I don't think I'm 'qualified' to comment since I'm the sort of player everyone here is passing judgement on: try as I might I'm just not very good at the game - I make silly mistakes too often, am slow to react to mechanics (which I don't always understand) and die more often than I should, and since have been playing for somewhere around eight months, always feel like I should be better. I do also make sure not to go anywhere near the increased difficulty content.

    But I love the game all the same and the MSQ was the best gaming experience I've ever encountered. So should I just quit because I don't live up to this 'should be good by now' player-set standard? The sad thing is, I'm pretty sure that some will consider the answer to that question to be "yes".
    (9)
    Last edited by Carin-Eri; 07-24-2022 at 04:20 PM.

  9. #59
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,689
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Carin-Eri View Post
    Disappointing. A thread full of players bemoaning other players who may not meet their standards.
    I can see why some felt the need to post threads like "I don't like the FFXIV's Community"
    https://forum.square-enix.com/ffxiv/...IV-s-community

    However, whilst I'm not one to bemoan others for not meeting some abitary player-dictated standard (which SE themselves don't expect players to meet) I don't think I'm 'qualified' to comment since I'm the sort of player everyone here is passing judgement on: try as I might I'm just not very good at the game - I make silly mistakes too often, am slow to react to mechanics (which I don't always understand) and die more often than I should, and since have been playing for somewhere around eight months, always feel like I should be better. I do also make sure not to go anywhere near the increased difficulty content.

    But I love the game all the same and the MSQ was the best gaming experience I've ever encountered. So should I just quit because I don't live up to this 'should be good by now' player-set standard? The sad thing is, I'm pretty sure that some will consider the answer to that question to be "yes".
    Question if you enter a dungeon and are being hit by 4 enemies can you press rampart reprisal or shadow wall? If the answer is yes to this question this thread is not about you
    (21)

  10. #60
    Player
    Sighearth's Avatar
    Join Date
    Mar 2014
    Location
    Limsa Lominsa
    Posts
    184
    Character
    Axel Walker
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90
    To be quite honest, if the game was harder I would agree with you. The current state of the game allow for very unoptimized play (very) in 99% of the content. Even in savage (apart from week 1) healers can get away with doing little dps. A tank can survive any dungeon without using cds, managing enmity is non existent. Healers don't need to dps (there is no dps check), dps can basically hit random buttons and win. If people play well then things are marginally faster, its either you win or you win (but a little bit faster). People don't want to play better because you can still win playing poorly. Before anything else we should demand the possibility of wiping in casual content, soft dps checks, enrages (so you can't drag forever). Until then, I don't care much w/e other players are doing, I can't blame them if they are bad (in any casual content) if the game only requires 10% of their effort.
    (2)

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