Aw man, another steep learning curve coming up... it's always easy to pick up a new system if you start from scratch, but I'm quite a few levels in and I'm used to the current system. Not always easy to get used to a whole new way of doing things when you're dealing with higher-level recipes from the get-go.
Kind of like when they changed the combat classes' abilities. Not too tough in the starting levels, but how are you supposed to form a strategy when you're facing endgame monsters with little understanding of an entirely new skillset?
The new kids have it easy, really, and they don't even know anything about it.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.