

They should raise the EXP for winning but not lower it for losing. The second you do that FL queues die.How is it PVP when the map largely influence the result? It's player VS player VS RNG.
Theres also many wins required to unlock achievements and rewards, omg.
I can't wait to get them all and never ever get to see Frontline ever again. It sucks. Horribly.
Suggestions:
1. Make more arenas like Secure when there are scheduled nodes and it takes cooperation and skill. This is the only mode that loss is acceptable because there are no elements of chance.
2. Give the losers CLOSER TO NONE EXPERIENCE. Motivate the winners. Less slackers.
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