


BUT EVERY DANCER WOULD NEED TO LEVEL ROGUE. THIS IS YOUR SUGGESTION! DO YOU EVEN UNDERSTAND WHAT YOU SAY?
Clearly you are the troll.
Leveling 1 - 30 Thaumaturge and then get Level 50!!! Redmage is CLEARLY BETTER than starting 50... wtf
Will put you on ignore if you can't form a logical argument but argue nonetheless
Yes that is obviously what I'm saying, because i have been saying it from the start and you are coming onto my thread Mistaking my Thread suggestion and bickering about the same none sense objections.
Its very easy to level a Class, its part of the mmo experience..
I leveled my Conjurer to White mage lvl 30 in 4 hours.
It also gives the opportunity for new players, existing friends and new FC members to level up together a new class.
Level connecting the class and Jobs is a non issue.
Last edited by Aragon; 07-23-2022 at 02:49 AM.



OK. Will leave you alone then. Have fun posting your ideas and getting no feedback in the future if all your reasons are just "i want it this way".
People hated to level 2 classes for 1 job because it took longer and they had to level a class they had no interest in playing. 2 classes for 1 job REINTRODUCES this problem for a lot of jobs. This is on top of the fact that all added jobs require you to have leveled another job. People dislike this. Just because YOU don't care about it doesn't make this a non-issue. The Rogue -> Dancer stuff (probably among others) makes no logical sense as the class and job have no connection lore wise.
Will use this faulty logic to decrease all exp by 80% across all content. You can also reduce drops! Now you have to run the same content even more to get the same results!
So every MMO starts at level 1 and jobs you can't start with need to have a class attached that starts at level 1 but jumping from 30 to 70 is fine? There clearly is no logic at all in your reasoning.
Will put you on ignore if you can't form a logical argument but argue nonetheless
You've just over stayed your welcome little guy, i post my suggestion for SE to see not for trolls. IF you're not a troll, Feedback is only good if its useful Feedback not mis interpretations of the op thread beating the same point over and over.
That's not my suggestion and that's all to get 1 job.
MY SUGGESTION IS ONE CLASS FOR TWO+ JOBS.
No it doesn't, Its the opposite you already level a class from the start of the game and you only need level 1 class IF you want that Job but it unlocks access to multiple jobs 2 or 3+ anyways.
Now you are just lying again, no where did i say you require to have leveled jobs to level another job.
If all else fails ''muh lore'' villainous Rogues cant wear dressers oh no ''muh lore''
If you would like to see that be a suggestion so much then go write your own thread on it yourself, once again i never suggested to decrease the xp by 80% across all content and then jump in a volcano and swim with sharks and then fly to the moon.
The only valid feedback you have made is this one, As i mentioned above they can connect it, its not an issue eventually we will be going to lvl 100 jobs so the classes ending at lvl 50 can be an option but that's something they explore. This is a suggestion based on the existence of Class not if they remove class in the future.
Last edited by Aragon; 07-20-2022 at 01:26 AM.



I'm not repeating everything yet again. Was almost posting basically repeats. Your last answers shows that you didn't understand most of the stuff i said. How would your system help new players catch up? Not at all. All it does is make it potentially take more time to level some jobs because they now require classes. That's it.
The "muh lore" part of your answer is great. Do you know anything about storytelling or characters? About consequences? I laid out to you that the two are not connected at all. It was never about dresses by the way. Shows your comprehension skills. Are you 12 by any chance?
If classes would go up to level 50... maybe even further and each job requires a class (although yes WE ALL GET IT. ONE class for TWO jobs!!!) then why have jobs at all? So i can put on a new stone and be overwhelmed by that instand end level job because i had the other one leved?
My what-aboutism was trying to point out that your idea only makes things take longer. Nothing else.
Will put you on ignore if you can't form a logical argument but argue nonetheless
My Gosh how many times do i have to repeat myself?
Because once again like i said, It's very easy to level up classes now it take me 4 hrs to get a White Mage and on top of that like i said once again the Class and Job levels would be connected so you wouldnt have to level all the way up to 70,80 etc just to play Reaper you would get it at 30, 50. But you don't have to Level it if you don't want to duh.If classes would go up to level 50... maybe even further and each job requires a class (although yes WE ALL GET IT. ONE class for TWO jobs!!!) then why have jobs at all? So i can put on a new stone and be overwhelmed by that instand end level job because i had the other one leved? How would your system help new players catch up? Not at all.
And How fast they go doesn't specifically equate to catch up they still need to learn the basics with basic Class rotation before attempting the specified Advanced Jobs that would go with it.
dont hit the door on the way out.
Last edited by Aragon; 07-20-2022 at 11:27 AM.
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