No, this never used to be a thing, im proposing the exact opposite 1 class for 2 jobs, not 2 class for 1 job.
Source it please.


This is exactly how Summoner and Scholar are currently and it was terrible. Back in ARR when this system was first introduced it meant that often scholar would end up overpowered or Summoner under as they couldnt balance one without affecting the other. This is why now Scholar and Summoner skills are all but divorced from each other. Frankly, it just doesnt work. Levelling a job and getting one free brings other problems. In no expansion have i played Scholar. The reason being that i get it for free by playing and levelling summoner. I end up not knowing how to play SCH because I lost the hours of experience that levelling would give. Sure i can read the skills and have done, but i lack the experience of threading them all together. Sure i can spend some time to do this in end game but its a timesync and a detriment drawn directly from the system.
There is an argument to be had around the offshoot jobs - If they do not share anything with the base class, if they have no syergy of skills - then what is the point of the base class at all? I personally hope they rework the base classes into their own Jobs and divorce the GLD > Pld system alltogether. I think this would be the best solution and allow for some more interesting jobs in the long run. Its likely this won't ever happen and instead we would just see the classes removed entirely. or left as a remnant of a broken, ill thought out system.
I completely agree I would consider them to be implemented as 2 separate jobs, so if they are currently intertwined then i disagree with how its currently implemented if that's the case.This is exactly how Summoner and Scholar are currently and it was terrible. Back in ARR when this system was first introduced it meant that often scholar would end up overpowered or Summoner under as they couldnt balance one without affecting the other. This is why now Scholar and Summoner skills are all but divorced from each other.
In this case, your Summoner would be say level 69 and if you go to the 'Arcanist' Guild NPCs you can pick up Scholar at level 30 and have that leveling experience. I think the issue you've expressed points towards a prevalent present system that hands jobs straight at level 80 70 or 90 off the gate having access to higher challenges without even knowing what its about and lacking that experience you mention.Frankly, it just doesnt work. Levelling a job and getting one free brings other problems. In no expansion have i played Scholar. The reason being that i get it for free by playing and levelling summoner. I end up not knowing how to play SCH because I lost the hours of experience that levelling would give. Sure i can read the skills and have done, but i lack the experience of threading them all together. Sure i can spend some time to do this in end game but its a timesync and a detriment drawn directly from the system.
Yeah exactly this is my preference also if they rework the base classes into their own Jobs and divorce the GLD > Pld system alltogether. I think it's going to be a challenge since there would need to be a starting job for a newly created character, I actually think they may be unable to rid of Classes. I do like the idea of a class our character is born into but it is such a broad idea could be a status symbol, status system, or maybe even related to DOL/DOH.There is an argument to be had around the offshoot jobs - If they do not share anything with the base class, if they have no syergy of skills - then what is the point of the base class at all? I personally hope they rework the base classes into their own Jobs and divorce the GLD > Pld system alltogether. I think this would be the best solution and allow for some more interesting jobs in the long run. Its likely this won't ever happen and instead we would just see the classes removed entirely. or left as a remnant of a broken, ill thought out system.



1 class for 2 jobs has the same problem if they don't stop at a certain level. Shows that you didn't know that. That is probably why you put Scholar with Conjurer. A shield healer starting as a pure healer.I completely agree I would consider them to be implemented as 2 separate jobs, so if they are currently intertwined then i disagree with how its currently implemented if that's the case.
In this case, your Summoner would be say level 69 and if you go to the 'Arcanist' Guild NPCs you can pick up Scholar at level 30 and have that leveling experience. I think the issue you've expressed points towards a prevalent present system that hands jobs straight at level 80 70 or 90 off the gate having access to higher challenges without even knowing what its about and lacking that experience you mention.
Starting job? We start with A CLASS. You must be trolling! (You brought this line of reasoning in when accidentally mixing job and class terminology)Yeah exactly this is my preference also if they rework the base classes into their own Jobs and divorce the GLD > Pld system alltogether. I think it's going to be a challenge since there would need to be a starting job for a newly created character, I actually think they may be unable to rid of Classes.
Will put you on ignore if you can't form a logical argument but argue nonetheless
I was speaking on Anvaires comment and scenario, i wasnt talking to you or whatever crap you make up, dont you have a life ?1 class for 2 jobs has the same problem if they don't stop at a certain level. Shows that you didn't know that. That is probably why you put Scholar with Conjurer. A shield healer starting as a pure healer.
Starting job? We start with A CLASS. You must be trolling! (You brought this line of reasoning in when accidentally mixing job and class terminology)
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