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  1. #1
    Player
    Elevin's Avatar
    Join Date
    Mar 2022
    Posts
    172
    Character
    Mai Sakurajimaa
    World
    Lich
    Main Class
    Miner Lv 90

    Retainer Quick Ventures destroying the Economy

    I will preface this with the fact I have 9 retainers, that means I am paying for an additional 7 retainers each month. I have also made an incredible fortune off retainer quick ventures even though I have yet to complete ShB, through dyes and various tradable gear/glam/furniture I have managed to sell on the MB for no effort and a lot of money over the last several months. I even made server first in April for the amount of grand company seals that I had earnt still not having completed SB just because my retainer quick ventures.

    But as a crafter, I have seen that retainers have replaced crafting on hundreds of items across the market. From Furniture to the Tradable armours to Glamour, retainer quick ventures have made hundreds if not thousands of items worthless to craft and have disrupted market forces creating a massive oversupply in many areas. Take South Seas armchairs as an example which I checked on my server yesterday. 20/22 items were from retainer quick ventures. (not crafted by a player) which means it's entirely pointless for a crafter to craft any south seas armchairs as there is an oversupply that isn't mitigated by the lack of demand. It only results in a downward spiral of the price until people buy them up just to desynth for materials as is the case for many markets.

    For those that craft, it means fewer and fewer markets they can realistically craft in, namely those that aren't targeted by retainer quick ventures. But this has a knock on affect to the materials market too making gathering many items redundant.

    When it comes to treasure maps, only the current content is really economically viable for players, older content is often completely economically unviable since the overabundance of glamours that no one wants anymore from the quick ventures.

    It completely devalues multiple gameplay loops (crafting, treasure maps, gathering) and ruins the whole point of this game being an MMORPG when one of it's fundamental pillars (economy) is undermined by a a largely pay to win mechanic essentially.

    In short, Quick ventures ruin the game's economy and need completely restructuring to just give dungeon only gear and dyes)
    (3)

  2. #2
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    this is intentional. there is a history in this game of devaluing items over time so that the "regulars" can buy things they want.
    (5)

  3. #3
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,088
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    I'm still making gil so I have no complaints.

    Someone good at making gil from the marketboard knows how to adapt to changes in the market.

    If what you're making is suddenly showing up in quick ventures, switch to different items. A couple of hundred items coming through quick ventures is not a problem when there are tens of thousands of items that you can craft. Quick venture loot tables are changed every major patch and it's rare for a crafted item to remain on the loot table more than 2 consecutive patches. Eventually most of those items will be worth crafting again, even if that time is not now.
    (4)

  4. #4
    Player
    Silverbane's Avatar
    Join Date
    Feb 2015
    Posts
    1,125
    Character
    Z'nnah Silverbane
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Jojoya View Post
    I'm still making gil so I have no complaints.
    I was making gil from crafting, but it soon became clear that my time was better spent sending the 17 max-level retainers I have (soon to be 27, and at least 36 by the release of 6.2) out on various ventures (ovibos milk, palm syrup, various ores, some logs, and of course quick ventures). It's no more boring that cranking out mass quantities of a crafting item, but more profitable.

    The only crafting a regularly do now, other than gear for my not-yet-90 alt characters and classes, is Tsai tou Vounou, for the guaranteed 430K gil or so per week each level 88+ Culinarian can make from that in less than half an hour.

    Outside of Tsai tou Vounoe, my next major crafting will probably be Classical combat and Pactmaker gathering gear for my retainers as they make 90. Long term, it's a justified investment.
    (1)

  5. #5
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,525
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Silverbane View Post
    I was making gil from crafting, but it soon became clear that my time was better spent sending the 17 max-level retainers I have (soon to be 27, and at least 36 by the release of 6.2)
    Translation:

    It's easier to pay to win.

    Reply:

    Duh. That's the intent.
    (2)

  6. #6
    Player
    Silverbane's Avatar
    Join Date
    Feb 2015
    Posts
    1,125
    Character
    Z'nnah Silverbane
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Quote Originally Posted by ICountFrom0 View Post
    Translation:
    It's easier to pay to win.
    Anyone paying a regular subscription can have 16 retainers per world without spending an additional dime.
    In North America, that's 128 retainers per data center for just the standard subscription fee.

    You didn't realize that, did you?
    (2)

  7. #7
    Player
    Bad_Luck's Avatar
    Join Date
    Sep 2013
    Posts
    171
    Character
    Bad Lucky
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    So you're saying that the sky is falling? Oh no.

    ...

    Anyway...
    (2)

  8. #8
    Player
    Toutatis's Avatar
    Join Date
    Dec 2021
    Posts
    963
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    Some items devalue especially in the weeks after release and that’s normal as the supply increases but many are stable and it’s easy to make gils. There are plenty of things to sell. As for old maps, some are worth it. I have 5 retainers and that is plenty for me. I don’t see the use for more and I wouldn’t want to manage all that as I wouldn’t have time to play the game.


    That being said, I feel like retainers are bringing back way too many decos. This week was the last big lottery and after people have finished building their houses the need for those items, particularly outdoor decorations, will decline heavily.
    (0)
    Last edited by Toutatis; 07-18-2022 at 09:10 PM.

  9. #9
    Player
    george357's Avatar
    Join Date
    Sep 2016
    Location
    limo misa
    Posts
    413
    Character
    Marcelloix Ostoiraint
    World
    Coeurl
    Main Class
    Bard Lv 100

    quick ventures

    everyone is trying to get their own advange in crafting and hope that by using the squeaky wheel they will get what they want well don't hold your breath waiting for programmers to jump.
    (0)

  10. #10
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Don't worry guys. SE is making sure crafters don't feel useless... by bringing back the option to repair other people's gear, WOO!!!!

    ...
    (0)

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