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  1. #1
    Player
    nebby00's Avatar
    Join Date
    Jul 2021
    Location
    Lurking in the forums... probably
    Posts
    262
    Character
    Thracie Treebow
    World
    Midgardsormr
    Main Class
    Pictomancer Lv 90
    Cool idea, but a lot of people would probably wind up hating it if they decided to do this. Not only would it take a lot of dev time to do this, disabling aetheryte access will definitely cause an uproar among the playerbase due to newer players needing to go through the MSQ to access quests and other duties. Not everyone would want to opt into an event like this, and forcing players to participate will just do more harm than it's worth. Plus, with more casual players who don't want their experience to be interrupted will be forced for their progress to be halted. It's just way too much hassle for a lot of unhappy players that the dev team wouldn't want to go for.

    Would be fun though, but only if aetheryte access and MSQ progression/crafting aren't able to be interrupted as well as keeping it outside of the city states so they could be designated "safe areas". Perfectly fine if it's restricted to only areas outside of the city states. It would get people out in the open world again doing something aside from the occasional old relic weapon grind.
    (1)
    The person who doesn't have a main class or character.

  2. #2
    Player HanWenqing's Avatar
    Join Date
    Oct 2021
    Posts
    166
    Character
    Magister Bank
    World
    Zodiark
    Main Class
    Gladiator Lv 2
    Quote Originally Posted by nebby00 View Post
    Cool idea, but a lot of people would probably wind up hating it if they decided to do this. Not only would it take a lot of dev time to do this, disabling aetheryte access will definitely cause an uproar among the playerbase due to newer players needing to go through the MSQ to access quests and other duties. Not everyone would want to opt into an event like this, and forcing players to participate will just do more harm than it's worth. Plus, with more casual players who don't want their experience to be interrupted will be forced for their progress to be halted. It's just way too much hassle for a lot of unhappy players that the dev team wouldn't want to go for.

    Would be fun though, but only if aetheryte access and MSQ progression/crafting aren't able to be interrupted as well as keeping it outside of the city states so they could be designated "safe areas". Perfectly fine if it's restricted to only areas outside of the city states. It would get people out in the open world again doing something aside from the occasional old relic weapon grind.
    It's true my idea is especially interesting for max level players after all the new ones won't have any chance there will surely be a lot of unhappy players but it will only be for 2 weeks maximum the event will bring nice rewards and I'm sure that for the majority if ever an event of this kind came to happen it would leave no one indifferent and will leave a mark

    The fact of not being able to use etherites would give an aura of despair to the players I'm convinced that allowing cities to be safe would ruin the war aspect imagine an army of players setting up military strategies to retake Uldh'a, make progress passify all of Thanalan, take back what was lost
    (0)

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