I am in favor of Yoshida honoring his promise back in the day that FFXIV would never use the cheap leashing tactic of housing demos. Not only should players not be punished for tragedies beyond their control, demos do not respect a player's time and effort into getting a house overall, let alone the furnishings, some of which would be paid for with real money in their (too large) cash shop. It makes Yoshida's advice of "taking a break" seem insincere, and Square's advertising housing as a feature seem like they're selling snake oil.
Whether by instanced housing or new wards, Square can't claim "small indie company, please understand" when XIV is one of their top sources of revenue. The limit is one personal/one FC per account now, iirc. That's a finite number, and they know the demand is very high. The only thing really holding them back is their greed. You know, like they claim more free inventory space is too difficult, but they will gladly rent you more retainers for real $$$$. The "vision" of neighborhoods also sounds like just another excuse, when 95% of the time, wards look completely uninhabited.
Not to mention the poisonous attitudes the scarcity encourages, seen in this very thread. What good ~neighbors~
They need to eliminate the differences between housing sizes regarding gardens. There is no legitimate reason why a small can't have as many garden plots as a large. Apartments should have full garden access. Either gardens should not be reliant on weather, or apartments should be made to reflect the weather of the ward.
Workshops should never have been made an FC-only perk, as the workshop rarely benefits the FC members, only the owners who sell the rare mats and housewalls on the marketboard at inflated prices.
The devs had a chance to roll some of these issues into the Island Sanctuaries, but they opted to not make them actually functional to normal gameplay like Warcraft Garrisons. Because reasons.
TESO has housing that is part of their game zones, not dedicated wards. Click on the house in the world, and you are taken into an instance of that house that is yours alone, yards usually included. That could allow the illusion of a "neighborhood" but still provide the functionality of instanced housing. It would provide an amazing goldsink if they also allowed multiple homes to be owned again, as TESO allows you to collect every house in the game.
There are a lot of possible solutions. It just relies on Square's bottom line. It shouldn't fall to the mercenaries of this community circling players, caught in a murderous war, like vultures.


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