So the Endwalker role quests were bad. Really, REALLY bad. Absolutely atrocious, in terms of pacing, presentation. Compared to ShB, they fall severely flat. While the ShB role quests utilized characters previously established in the MSQ and further fleshed them out and gave them proper conclusion, the EW ones revolved around literal whos who became blapshemies, who I could not possibly have cared about. The stories ranged from bland, to outright absurd. When I did the Ishgard quests and got to reveal about an elezen clone being made into a primal of a Heavensward member then a blasphemy, I actually had to stop for about 3 weeks because of how utterly fucking ridiculous the entire premise of this was.
They barely, or not at all in some cases, justifed the entire reason for needing your specific role, which is the entire bloody point. Instead of being given a narrative reason for the reward at the end of each like in ShB, you just......can dye your job gear at the end. Why not before? Literally no reason.
While the ShB quests make sense to be done post-MSQ (though not really during MSQ) as it make sense for and is established that Sin Eaters still roam around Norvrandt, it makes zero sense for you to do the EW quests during MSQ, and I do not believe for a second that there are still blasphemies roaming about post EW. I don't care what the game says, it flat out doesn't make sense, it's stupid on so many levels. The fact that even with the Blasphemy roaming about you barely see anyone else in the respective questlines turn as well makes the entire thing lack tension and feel low energy especially post-MSQ.
However, low quality writing in non-MSQ story content is a recurring problem with storytelling outside of the MSQ, except rare cases like Hildibrand funnily enough. They are usually, at best, okay. Decent. Alright. At best. At worst, they're horrendous, in some cases barely respecting or outright disrespecting the MSQ, or inserting a Mary Sue OC donut steal character like the RDM quests who you are forced to be BFF's with in the span of 5 minutes because the stories do not often respect the severe brevity of their length and treat it like it's a feature-length story when it's a 5 quest plot. Almost like they let the writers just do whatever the feel like in certain cases. This is also seen in the Eden quests, where Ryne and Gaia just become BFF's in the span of a few quests despite Gaia being annoyed with and wanting nothing to do with Ryne and then all of sudden they're friends.
This relationship would have been potentially believable had the writer been allowed to make the story longer, given that friendship actual time to develop organically. But rather than respect the short length of the story, he forced a relationship to happen far too fast. I like short stories, but you need to understand you don't have the same length to do what you can do in a much longer story and should write around this fact. Trying to shove in an entire novel's worth of character development into a very short storyline does not usually work.
(Continued)