Results 1 to 5 of 5
  1. #1
    Player
    slave2midna's Avatar
    Join Date
    Aug 2015
    Posts
    9
    Character
    Noa Lanbatal
    World
    Mateus
    Main Class
    Scholar Lv 80

    PVP Queue Sync Changes



    T.T
    (2)
    Last edited by slave2midna; 07-15-2022 at 10:44 PM.

  2. #2
    Player
    Sindele's Avatar
    Join Date
    Aug 2013
    Posts
    491
    Character
    Sindele Actoria
    World
    Mateus
    Main Class
    Sage Lv 96
    I mean, the answer as to why is extremely simple and has played out several times over the game's lifespan, as well as in other PVE-centric MMOs. Team vs team queues collapse because the community never reaches a sustainable size. Open queues collapse because teams bully out solo players. They cater to solo players because solo players are the only thing that consistently keeps the modes alive.
    (8)

  3. #3
    Player
    Nanne's Avatar
    Join Date
    Nov 2018
    Posts
    446
    Character
    Piush Stumbleine
    World
    Shiva
    Main Class
    Gladiator Lv 90
    This was only made to battle wintrading. First season already had multiple bans across multiple data centers due to people queue syncing to trade wins
    (2)

  4. #4
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    853
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    If this ends up shuffling the teams at high crystal more it's a welcome change, however for something like Casual it's just going to bring more grief to people trying to play with or against their friends.
    (0)

  5. #5
    Player
    Maps's Avatar
    Join Date
    Apr 2018
    Posts
    8
    Character
    Map Lock
    World
    Jenova
    Main Class
    Archer Lv 90
    No one enjoys getting pub stomped against a STACK group if you're queuing solo. Communication via discord would be an unfair advantage. I do agree there should be a group play mode where you can queue as 2+ players but don't add that in as the default for solo queue - it'll inevitably create toxicity with players complaining about premade groups vs pugs.
    (2)