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  1. #11
    Player
    Flashy's Avatar
    Join Date
    Apr 2022
    Location
    Kugane
    Posts
    106
    Character
    Party Finder
    World
    Jenova
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Mitsubashi View Post
    I'd suggest the primary driver of class design and balancing these days is optimising the number of subscriptions and gaining new players. The way they have chosen to do that the last couple of years is simplification and predictability.

    I've been playing FFXI and FFXIV since March 2004 and it breaks my heart what they've done with my chosen play styles.

    I wish there were enough of us to make them rethink their strategy but I don't think there is.
    For example, I feel like the main draw to SAM is the katana lol, and it was so easy to have fun with SAM, you just collect stickers and have a nice climax at the end and do it all over again. I think it was one of the most popular jobs after WHM so something like Kaiten did not stop anybody from wanting to play it.

    Sure, in high-end you are not allowed to drift and have to nearly kill yourself for uptime to not drift out of raid buffs

    But the people that the devs are catering to, the ones that resub for the MSQ on the major patches and do their MSQ dungeon and maybe a normal trial and unsub until the next content cycle, do not care about any of this optimization to have fun.

    They just want to see big number with anime slash. They do not have to deal with enrage timers, so why do they have to cater to them and making it easier to perform
    (4)
    Last edited by Flashy; 08-12-2022 at 06:12 AM. Reason: format

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