Results 1 to 10 of 114

Hybrid View

  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Jeeqbit View Post
    DRG is fine and doesn't need any changes. It's perfect. The concerns people have are that it will be the opposite of perfect after the changes, because that happened to some other jobs.
    It absolutely does have some things that could easily be tightened up.

    There's zero functional reason for High Jump and Mirage Dive to be a separate button. This is something that SE needs to do on more than one job. If one button is required to unlock a 2nd ability the 2nd ability should just be an icon change.

    Wheeling Thrust and Fang & Claw are no longer able to be screwed up, they should be a single button.

    Dragon Sight and Battle Litany are both 2m CD's and you're generally not using one without the other. Could easily apply Battle Litany when a character uses Dragon Sight.

    There's not real reason why Doom Strike shouldn't apply "Battle Surge" instead of Sonic Thrust. Having to wait until lvl 62 to get the 2nd portion of their aoe combo is also pretty bad (Monk, Sam, and Reaper get theirs at 45, Ninja at 52).

    So no, they're far from "perfect" They suffer button bloat like a lot of DPS do currently.
    (3)
    Last edited by Deceptus; 07-15-2022 at 04:59 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]