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  1. #1
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    1,034
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by RyuDragnier View Post
    Repelling Shot used to. They took that out because people were using it to optimize damage I believe.
    That didn't stop a bard early EW in a ex2 trial from using it during a spread and yeeting himself onto me killing us both.

    They used it on cooldown. I was sad.
    (1)

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by RyuDragnier View Post
    Repelling Shot used to. They took that out because people were using it to optimize damage I believe.
    Same with low blow on DPS, used to do 100 potency but it basically nullified a mobs stun resistance ( you actually needed to stun certain mobs) because it started at 2s.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. #3
    Player
    Misplaced_Marbles's Avatar
    Join Date
    Jun 2021
    Posts
    469
    Character
    Violent Saviour
    World
    Omega
    Main Class
    Monk Lv 90
    If everything works fine for DRG and AST after the changes, then great (and we can feel sad about them not putting enough time and effort into all previous changes to certain classes). If it doesn't work fine, then i can only ask one thing: when will Yoshida personally gut BLM so it doesn't seem so out of place standing on that pedestal?
    (11)

  4. #4
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,076
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Undraw will survive the purge.
    (12)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  5. #5
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,455
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Isn't it telling that the community gets terrified when job reworks come up rather than excited?
    (16)

  6. #6
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by Oizen View Post
    Isn't it telling that the community gets terrified when job reworks come up rather than excited?
    (30)

  7. #7
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Oizen View Post
    Isn't it telling that the community gets terrified when job reworks come up rather than excited?
    People don't like change.

    Just look at the forums any time something new comes up "ugh, you should have just kept doing it the old way". But also "ugh, thry never try anything new"
    (5)

  8. #8
    Player
    Hezhi's Avatar
    Join Date
    Aug 2015
    Posts
    125
    Character
    Hezhi Lann
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    People don't like change.

    Just look at the forums any time something new comes up "ugh, you should have just kept doing it the old way". But also "ugh, thry never try anything new"
    No, there's a good reason DRGs are terrified of their job getting ""reworked"" out of nowhere. Most changes the devs have made to jobs since ShB has been a net negative for the game and people took notice of that.
    Who wants their favorite job to be ruined so they have a reason to "fix" it 2 years later... Maybe. Because actually they've demonstrated they probably won't even bother doing that, looking at what they did to healers. Ever since SE completely gutted them, people have drowned the genuine concerns of people who didn't want to spam 1111112111111 with "they just made a new base so they can build on it later, your job is only going to feel horrible for a couple years, bear with it". Heres the truth: its never going to happen, they never mentioned anything like that, they just fucked up.

    With the precedent they set, players have every reason to be wary about the way this game's job design is headed and dismissing all the valid criticism brought up with "muh people dont like change" is extremely disingenuous.
    (10)

  9. #9
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    986
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    As an AST main, no I am not happy about AST receiving a "rework" nor am I happy their postponing it because of the backlash from SAM's Kaiten issue. I want to know what the hells they're doing this time. Because:

    ShB saw AST's cards go from diverse to the bland crap we have now and only in PvP are they somewhat what we've been asking for since then.

    On top of that, Endwalker saw Nocturnal Sect (and Diurnal tehcnically, but that's just who we are base now) removed as well.

    What else do you plan on removing SE?

    The BEST thing to come out of this "major rework" would be things that SHOULD have been done at the beginning of EW:
    • Draw/Play combined in one button - like it is in PvP
    • Major Arcana/Crown Play combined in one button
    • Astrodyne removed/made worth a damn because its a glorified Lucid Dreaming right now
    • Undraw removed because it is by an large the most worthless skill in the game as there is 0 reason to Undraw a card instead of playing it (and no, at this point I don't want to make Undraw a mechanic in some way)

    Outside of that? Diverse cards. Which I don't see happening. But a man can dream.
    (9)

  10. #10
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,899
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Spectrum View Post
    It seems weird to me that they're basing these postponements on the feedback of the reworks they gave jobs that didn't necessarily need them, despite DRG and AST definitely needing their actions-per-minute fixed urgently.
    Neither needs their APM cut down. If you don't like APM, there are plenty of other choices. DRG, especially, is busy only for a short burst every other minute. Fix AST's button bloat (Draw <> Play, Minor Arcane <> Crown Play, etc.) and call it a day.

    If we're not bringing back prior, more thematic systems and/or their greater-than-current nuance, we may as well spare ourselves the butchery.
    (4)

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