To be fair that is a dated concept, doing it fast and right are the standard not just in game but in life. Efficiency is often based around speed. If one cannot do it fast and right they will find someone that can. Be in game or in life.Yes.
Other servers, other datacentres dont play the same way, and you are NOT in a position to tell everyone "play this way or else".
I ask again . WHATS THE RUSH? WHATS THE HURRY?
Is there some reason every instance needs to go a 10000 miles an hour? if so what is it? I mean it, some of these instances, especially the later ones, are beautiful and a lot to see, appreciate the artwork, the music...so why do we need to GOGOGOGGOGOGOGOGOGOGOGOGOGOGOGOGGOGO...why?
Literally
WHY?
The "community" is a vast and massively diverse population, and each of them plays their own way..no one sets a "standard by which if you dont do it this way you dont belong in a dungeon". JP plays differently to LA, OCE has their own norms and to tell the truth, a lot of them dont want to drive their healers insane by pulling wall to wall , watching the party die one by one.
I have an old axiom of my own "Dont do it fast, do it right", fast does NOT mean better.
Not by any stretch of the imagination
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