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  1. #3
    Player
    Petite's Avatar
    Join Date
    Jul 2014
    Posts
    373
    Character
    Petite Poutine
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by WK74648 View Post
    I gladly take a nerf to the damage boost if they get rid of the damage taken increase.
    It’s up to you to manage risk when using Gierskogul. If you’re about to burst with 5 enemies around, you should spend Nastrond very soon after WWT. If it’s relatively safe, you can opt to hold on to Nastrond longer.

    Quote Originally Posted by WK74648 View Post
    Our ultimate Sky High. I feel the majority of our damage revolves around this and its clunky. I've had instances where I pop it and my character jumps in the air but i'm still getting hit from other players. The latency must show me in the air on my screen and on the ground for my enemies so I hit it again and my character jumps in the air again. While I don't deny that our damage for our ult is very high, its one of the few limit breaks I know that easily counterable and relies on others. All people have to do is hit guard and its a wasted ult. People know to look for it more.
    Sky High is bugged. If you get CCed during the jumping animation, your character will remain vulnerable on the ground because of the bad netcode. They seriously need to address that and give netcode priority to abilities such as Sky High, Guard and Purify (if that's a thing they can do).

    Quote Originally Posted by WK74648 View Post
    DRG normally feels to be the kill target almost every game
    That’s absolutely true. People have a third eye for DRG because of Gierskogul, but also because DRGs don't have escape tools after their burst. Just make sure never to jump in action with fewer than 6500MP.
    (4)
    Last edited by Petite; 07-14-2022 at 04:29 AM.