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  1. #1
    Player
    LadyAveria's Avatar
    Join Date
    Dec 2015
    Posts
    76
    Character
    Evaline Hawkins
    World
    Sophia
    Main Class
    White Mage Lv 100

    Duty Support And Trust are Literally the same system

    Trust requires you to level them, Duty support goes right up to the last dungeon in EW currently, can someone explain why we have two identical systems? Do they keep trusts because of the title you can get if you level them all? Is the community that salty that if they removed one of the systems that are the SAME they would complain? They talk about resources this and resources that but we have this bullshit going on lol
    (3)

  2. #2
    Player
    Ilisidi's Avatar
    Join Date
    Dec 2011
    Posts
    1,029
    Character
    Ilisidi Malguri
    World
    Ragnarok
    Main Class
    Botanist Lv 100
    Duty support is for doing the story. Trusts allows you to take people you normally don't have access to during the story and leveling them also unlocks alternate glamor for our trust friends.

    I'd rather see them getting resources than other stuff I care less about.
    (7)

  3. #3
    Player
    LadyAveria's Avatar
    Join Date
    Dec 2015
    Posts
    76
    Character
    Evaline Hawkins
    World
    Sophia
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ilisidi View Post
    Duty support is for doing the story. Trusts allows you to take people you normally don't have access to during the story and leveling them also unlocks alternate glamor for our trust friends.

    I'd rather see them getting resources than other stuff I care less about.
    But you have access to everyone >.> you can choose who to take in like trusts but you don't have to level them! IN FACT in Duty support you even get neat one off NPCs in some dungeons.
    (0)

  4. #4
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    Figure the two will eventually merge once the systems catch up to eachother.
    (4)

  5. #5
    Player
    BRVV's Avatar
    Join Date
    Oct 2021
    Location
    The fallen city of Insomnia
    Posts
    1,009
    Character
    Viz Vale
    World
    Spriggan
    Main Class
    Sage Lv 90
    Quote Originally Posted by LadyAveria View Post
    So why have trusts if you can just do all the dungeons anyway with duty support? Oh? You can put them in different clothes, wow! That deserves a whole system that is the same experience.
    So? What do you get from Beast Tribes? What do you get with PVP rewards? What with MGP? Not everyone cares about what you get. What are you even suggesting? Should it be required to level trusts to beat the story?

    Quote Originally Posted by ICountFrom0 View Post
    Figure the two will eventually merge once the systems catch up to eachother.
    I don't think so. They were both called trusts before.
    (7)

  6. #6
    Player
    Stepjam's Avatar
    Join Date
    Jul 2019
    Posts
    1,203
    Character
    Gabriel Morgan
    World
    Adamantoise
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ICountFrom0 View Post
    Figure the two will eventually merge once the systems catch up to eachother.
    I don't think so since they are two separate things. If they merged them, players would have to take the time to grind up their supports from Shadowbringers to use them in MSQ later on which would just be a pain in the ass.
    (3)

  7. #7
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,032
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by LadyAveria View Post
    So why have trusts if you can just do all the dungeons anyway with duty support? Oh? You can put them in different clothes, wow! That deserves a whole system that is the same experience.
    It's one-and-a-half systems that was originally presented as one system but has now been spread across two. Splitting them apart entirely was the right choice, because trusts just got in the way of being able to use (what is now) duty support post-credits – even though you were allowed to use it to replay dungeons before clearing the 5.0 credits, afterwards you were locked into levelling all your trusts if you wanted to re-run any dungeon with NPC party members ever again.

    Trusts are cut off and reduced to optional busywork now, so if you don't care about the minimal rewards (which mostly only benefit further use of the trust system) then you just don't touch them.


    Quote Originally Posted by LadyAveria View Post
    But you have access to everyone >.> you can choose who to take in like trusts but you don't have to level them! IN FACT in Duty support you even get neat one off NPCs in some dungeons.
    You don't get access to "everyone" with duty support, only the characters who were with you at that point in the story. You can take the Exarch into Holminster but you can't take Thancred.

    Trusts give you the fixed roster of avatars who can go into dungeons where the "real" character was not present, which occasionally yields extra dialogue or character behaviour you couldn't see otherwise, but you can't take the special guests.
    (5)
    Last edited by Iscah; 07-20-2022 at 01:43 PM.

  8. #8
    Player
    Xbob42's Avatar
    Join Date
    Mar 2011
    Posts
    230
    Character
    Sentinel Smith
    World
    Ultros
    Main Class
    Gladiator Lv 100
    I find the replies in this thread to be truly lacking.

    I looked this up just now because I was asking "what the hell is the useless Trust system for? It's Duty Support with extra steps."

    Initially I figured that once you leveled up your Trusts more, then you could run them through content unsynced, so I could farm some glams or cards faster than pure solo unsynced. But no, they get synced.

    So... you can choose who goes? Who cares? That doesn't functionally change anything. The entire trust system could be deleted and its miniscule "feature" list added to the Duty Support system, or thrown in the trash. Why clutter up this already menu-overloaded game with two identical systems except one is a noob trap that's just a bunch of work for basically nothing?

    The devs should be trimming fat, not adding it.

    If you absolutely HAVE to have it for the people who are so deluded they consider it actual content, have it be a sub-tab of Duty Support. Don't give it a dedicate menu option. Good lord, show this to anyone who doesn't already know what it is and how it works, then explain how it is presented in-game and how it functions, and enjoy their derisive laughter.

    "So yeah, you use both to go through dungeons without other players, but in this one, you can choose who to go with! Well, no, you can't make unusual party compositions, so it functionally plays near identically except Alisaie likes to steal the LB. Okay yeah, you have to run like a million dungeons to level them up to even get them into the content while in the other one they're already leveled and ready to go. Well, no, you don't level ALL of them at once, just the ones in the party. Why are you laughing? This is important! I can take characters who weren't canonically there! Hey! Come back!"
    (3)
    Last edited by Xbob42; 01-01-2023 at 09:55 PM.

  9. #9
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ICountFrom0 View Post
    Figure the two will eventually merge once the systems catch up to eachother.
    They kind of did.

    The "first run" part of trusts, where you can do a preset scenario has already merged.

    The thing that seperates trusts from support is that you have to level the trusts. Making TRUSTS a continuation of ... Grand Company Squadron Command Missions.
    (0)

  10. #10
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,032
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by LadyAveria View Post
    Trust requires you to level them, Duty support goes right up to the last dungeon in EW currently, can someone explain why we have two identical systems?
    You just answered your own question and stated why they are not identical.

    Trusts require levelling; duty support does not. You can get duty support for the level 90 dungeon while your trusts are still at level 71 and can only access Holminster.
    (5)

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